GB
Alfreds Abenteuer
Schriller Platformer mit Alfred Huhn, der Freunde vom Mechaschwein rettet. Surrealistische Level mit hüpfenden Eiern und Verwandlungsfähigkeiten.
Erscheinungsdatum
January 1, 1994
Spieler
1
Region
US
ROM-Größe
531 KB
Spiel teilen
Spielsysteme
This section does not cite any sources . Please help improve this section by adding citations to reliable sources . Unsourced material may be challenged and removed . ( June 2008 ) ( Learn how and when to remove this message ) The player takes the role of a chicken named Alfred who must find his way through bizarre levels full of balloons, telephones, cheese, and other strange elements. While he is on the ground, Alfred can walk, jump, and peck balloons and ground switches. While he is in the air he can dive bomb enemies or springs. Dive bombing enemies will destroy them. Dive bombing springs will bounce Alfred much higher so he can reach platforms well above his normal jumping ability. If he does not hit an enemy or a spring, Alfred will get stuck in the ground for a short time. To complete a level, Alfred must find and peck all the balloons. The last balloon will take him to a boss fight. If Alfred dies, he starts as an egg located at the last balloon pecked. In the Super NES version, finding the big balloon results in a Stage Clear. Alfred can receive a few power-ups during the game. For one power-up, he must answer a telephone in secret areas to make Mr. Pekles (a giant flower) give him a pot of jam. The jam gives Alfred the ability to shoot a bomb (about the size of Alfred himself) which bounces around the screen collecting items and hurting enemies. Another power-up is a worm that spins around Alfred destroying enemies that it touches. The player must find a can of worms to get this power-up.
Medienrezensionen
Famitsu
22/40
Electronic Gaming Monthly
56
EGM
5/10
Nintendo Power
127
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