Arcade

Darkstalkers: The Night Warriors

Darkstalkers: The Night Warriors ist ein 1994 von Capcom entwickelter Kampfspiel-Klassiker mit Horror-Charakteren in einem übernatürlichen Turnier. Als Capcoms erstes Kampfspiel nach Street Fighter II führte es Chain Combos, Luftblock und charakterspezifische Mechaniken ein, die das Genre beeinflussten.

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Erscheinungsdatum
January 1, 1994
Entwickler
Capcom
Herausgeber
Capcom
Spieler
1
Region
US
ROM-Größe
14.2 MB

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Handlung

The powerful alien Pyron invades Earth to add to his collection of planets that he has devoured. The world's most fearsome monsters are the last defense of mankind.

Spielsysteme

Darkstalkers: The Night Warriors features ten playable monsters: Demitri Maximoff , Jon Talbain, Victor von Gerdenheim, Lord Raptor, Morrigan Aensland , Anakaris, Felicia , Bishamon, Rikuo, and Sasquatch. In single-player mode, the player chooses one character and must fight each of the other nine in a series of one-on-one matches. Each round is timed, and each fighter has a health meter. In order to win a round, the player must either completely drain the opponent's health meter, or have more health remaining when time runs out; the first fighter to win two rounds wins the match. After defeating the other nine characters, the player faces two boss characters, the robot Huitzil and the alien Pyron . A second player may join the game at any time, at which point the two players select characters and fight each other under the above rules; they may choose the same character if desired. The winner of this fight continues the game in single-player mode. The game uses the gameplay system Capcom developed for the Street Fighter II series, but with several new gameplay features such as Air Blocking, Crouch Walking and Chain Combos. The game featured a Special meter similar to the Super Combo gauge from Super Street Fighter II Turbo , which the player could fill up to perform either a unique " combo "-type move much like the previous Super Turbo (called "EX" in the Darkstalkers series), or a powered-up version of one of their specials (called "ES", and a concept which would appear in later Darkstalkers games as well as Street Fighter III ). Unlike the Super Combo gauge in Super Turbo, the Special in Darkstalkers gradually drains unless the player performs their super move, preventing players from preserving their super moves for later use.

Auszeichnungen

a Gold Award

Medienrezensionen

IGN
6.5/10
OPM
2

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