N64
Mortal Kombat 4
Mortal Kombat 4 ist ein Kampfspiel von Midway aus dem Jahr 1997, das erste der Serie mit 3D-Grafik. Fatalities, neues waffenbasiertes Kampfsystem und neue Charaktere wie Shinnok und Quan Chi. Bewahrt die brutale Spielweise beim Übergang zum Polygon.
Erscheinungsdatum
January 1, 1985
Spieler
1
Region
US
ROM-Größe
16.0 MB
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Handlung
Thousands of years before the setting of the first game, Shinnok, one of the Elder Gods who control the six realms in the Mortal Kombat universe, attempted to become the conqueror of them all. The thunder god Raiden fought and defeated Shinnok in a war that spanned hundreds of years, sending him to the Netherrealm, where he would be trapped forever. Now, Shinnok has managed to escape from the Netherrealm with help from the sorcerer Quan Chi , and seeks vengeance against the Elder Gods who banished him. In his plan, he first conquers the realm of Edenia, with the aid of a traitor, Tanya, while he prepares to attack the Elder Gods. In order to stop Shinnok's menace, Raiden requests help from the Earthrealm warriors who saved the realms from Emperor Shao Kahn in previous titles.
Spielsysteme
Mortal Kombat 4 is played in a similar way to the previous titles from the series; the run button and combos are still used, and despite the 3D graphics, characters are restricted to a 2D path except for sidestepping. MK4 introduces a limited weapon system, allowing each character to take out a special weapon using a set button combination. Once equipped, the weapons are primarily used through the punch buttons. This includes swinging, clubbing or even tossing the weapons. The weapons can also be purposely dropped, in similar fashion to arena objects such as severed heads and rocks, another addition to the series. If an opponent's weapon is dropped, the other character is able to pick it up and use it. MK4 added a "Maximum Damage" cap to the game's combo system, automatically breaking combos if they deal over a set amount of damage to a player and, thus, preventing infinite combos (although this cap can be removed with a code). Unlike Mortal Kombat Trilogy which contained multiple finishing moves of various kinds, Mortal Kombat 4 has the standard two Fatalities per character, in addition to two Stage Fatalities that can only be done in certain arenas and involve the winning character throwing their opponent into a part of the arena where they are killed. Unlike the first three games, this game does not include non-playable boss characters, except for Goro in the home versions.
Medienrezensionen
IGN
8.8/10
GameSpot
8.9/10
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