SNES

Street Fighter II' Turbo: Hyper Fighting

Street Fighter II' Turbo: Hyper Fighting ist ein 1992 von Capcom entwickeltes und veröffentlichtes Arcade-Kampfspiel. Das erste offizielle Update zu Street Fighter II führte schnelleres Gameplay, ausbalancierte Charaktere und neue Special-Move-Varianten ein, als Antwort auf die Wettkampfszene.

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Erscheinungsdatum
January 1, 1992
Entwickler
Capcom
Herausgeber
Capcom
Spieler
1
Region
US
ROM-Größe
2.5 MB

Spiel teilen

Spielsysteme

Turbo features faster playing speed compared to Champion Edition . As a result, the inputs for special moves and combos requires more precise timing. The faster playing speed also allowed players to get into battle quicker, as well as to react quicker. All of the fighters, with the exception of Guile and the four Grand Masters, were each given at least one new special move. Ryu and Ken can now perform the Hurricane Kick mid-air. E. Honda has the Super Body Slam, an anti-aerial attack. Blanka has a vertical rolling attack in addition to his standard one. Chun-Li now has a projectile technique, the Kikoken, and can also perform the Spinning Bird Kick mid-air. Zangief has a Turbo Clothesline in addition to the standard Spinning Clothesline. Dhalsim has the Yoga Teleport, which allows him to instantly transport himself near his opponent from a certain distance. Each fighter also received a new default palette. The original palettes are now featured as alternate palettes for each character, replacing the ones that were in Champion Edition . The only character exempt to this change is M. Bison, who retains his original default palette, but still gets a different alternate palette.

Medienrezensionen

Famitsu
36/40
Edge
9/10
Electronic Gaming Monthly
38/40

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