NDS

The Legend of Zelda: Phantom Hourglass

The Legend of Zelda ist eine der gefragtesten Rollenspielserien aller Zeiten. In ihren über 30 Jahren Existenz war sie stets bekannt und beliebt. The Legend of Zelda: Phantom Hourglass aus dem Jahr 2007 wurde von Nintendo veröffentlicht und läuft exklusiv auf dem Nintendo DS. Dies zeigt eine spannende Integration und bringt viele positive Ergebnisse für diese Version. Es ist die direkte Fortsetzung von The Wind Waker, in der Link in einer anderen Welt aufwacht und feststellt, dass sein Schiff verschwunden ist und er allein in unbekannten Meeren zurückbleibt. Das Abenteuer wird so reizvoll sein wie in den vorherigen Teilen und bietet den Spielern ein hochwertiges RPG-Erlebnis für dieses Genre. In diesem Spiel gibt es eine Einführung für neue Spieler, die schnell in den Inhalt eintauchen können. Darüber hinaus bietet es viele neue Rätsel, die die Spieler zum Nachdenken anregen. Das Gameplay dreht sich um die Phantom Hourglass, da sie das Einzige ist, was Link die Minuten geben kann, die er zum Überleben braucht. Während dieses Abenteuers gibt es interessante Verbesserungen in der Steuerung durch das Zeichnen von Routen. Es ist einfach, aber es gibt Unterschiede, die gelernt werden müssen. Wenn man sich an das Zeichnen gewöhnt, funktioniert es so schnell wie das Drücken von Knöpfen auf dem Bildschirm. Man verwendet den Finger, um den Protagonisten durch Tippen auf den Bildschirm zu steuern, und wischt um ihn herum, um anzugreifen. Bei Verwendung einer DS-Konsole nutzt man die beiden Touchscreens, um flexibel die Karte des Kampfes zu beobachten. Man kann auch einen Bogen zeichnen, um die Flugbahn des Bumerangs anzuzeigen und auf seine Rückkehr zu warten. Insgesamt wird dieses Steuerungssystem den Spieler zu flexibleren Angriffen anregen.

Mehr erfahren
Erscheinungsdatum
January 1, 2007
Entwickler
Nintendo
Herausgeber
Nintendo
Spieler
1
Region
US
ROM-Größe
46.0 MB

Spiel teilen

Handlung

Tetra enters it and is heard screaming. Link fails to come to her help and falls into the ocean as the Ghost Ship vanishes. Washed ashore on Mercay Island, Link meets the fairy Ciela and her adoptive grandfather, Oshus, and both agree to help him rescue Tetra. Link enlists Captain Linebeck, a miserly treasure hunter who believes the Ghost Ship houses great treasure. The group learns that the Temple of the Ocean King contains sea-glyphs that function as maps, though these are guarded by fierce Phantoms. To access the glyphs , Link must free the three Spirits from various temples: one of Power, one of Wisdom, and one of Courage. After freeing the Spirit of Power, Link obtains the Phantom Hourglass, a vessel for the Sands of Time that enable him to explore the Temple of the Ocean King without draining his life force. Upon rescuing the Spirit of Courage, the group notices its similarity to Ciela. Oshus arrives and reveals that Ciela is one half of the Spirit of Courage; Oshus split Ciela's soul into two after she was attacked by Bellum, a demon who consumes all life. With the three Spirits rescued, Link locates the Ghost Ship and finds Tetra, only to find her lifeless and petrified. Oshus reveals that he is the Ocean King and that he took human form after battling Bellum, whom he trapped in the depths of his Temple. He instructs Link to seek three pure metals which can be crafted into the Phantom Sword, a blade capable of defeating Phantoms and Bellum; only by defeating Bellum, Oshus says, can Tetra be restored to life. Linebeck is devastated that there is no treasure aboard the Ghost Ship, but continues to help Link when Oshus promises to grant him one wish in return for his aid. After acquiring the Phantom Sword, Link defeats Bellum in the Temple's depths. He is teleported out to Linebeck's ship, where he reunites with a revived Tetra, only for Bellum to take Tetra away to the Ghost Ship. Link destroys the Ghost Ship using Linebeck's cannon, but Bellum possesses Linebeck and forces him to fight Link. In the course of battle, Link kills Bellum, frees Linebeck, and rescues Tetra, though Linebeck's ship is destroyed and the Phantom Hourglass's sand whisks away in the sea. Oshus returns to his true form as a white whale and leaves with the Spirits, granting Linebeck his wish; Linebeck forgoes his wish for treasure to have his ship restored instead. Link and Tetra are teleported back to Tetra's ship, but Tetra's crew insists their adventure was only a ten-minute dream. Link is confused as he holds the empty Phantom Hourglass in his hands; looking to the horizon, he sees Linebeck's ship.

Spielsysteme

The Legend of Zelda: Phantom Hourglass is an action-adventure game with gameplay similar to the other games in The Legend of Zelda series. The player controls Link and explores the world to find new items, information, and allies to help him save his friend Tetra and defeat the antagonist Bellum. The game is divided into two gameplay types: sailing between islands, and exploring the islands and their dungeons on foot. While on land, Link discovers and utilizes many items, including the classic boomerang , bow , and bombs . When sailing, the game shows a map of the area on the Nintendo DS 's top screen, and a 3D top-down view of Link and his nearby surroundings on the lower touchscreen . The player can bring down the map from the top screen to the lower screen to make notes. During certain events, including most boss battles, a 3D view is shown on both screens, allowing the player to have a wider view of their surroundings. The player controls Link with the stylus , moves him by pointing to the sides of the screen, and uses the stylus to interact with objects and people or attack foes by pointing at them. To travel between islands on the Great Sea , the player controls a paddle steamer called the S.S. Linebeck . The player can plot a course by drawing on a sea chart, redraw the course to make any necessary alterations, shoot at enemies that attack the ship using a cannon , and jump to avoid obstacles. The game includes a one-on-one multiplayer battle mode. In an arena, one player controls Link, while the other player, on defense, controls three Phantom Guardians. Players of both sides are aided by power-up items that appear on the playing field. Link's goal is to grab a Force Gem and carry it to his base. The other player, controlling the three Phantom Guardians, must find and catch Link before he returns any Force Gems. When Link is caught, or if the round is over, players switch sides. Each multiplayer game consists of three rounds, and in each round, each player takes a turn at both sides. The maximum length of a multiplayer game is 12 minutes, assuming Link does not get caught. The game supports multiplayer both locally and online through the Nintendo Wi-Fi Connection , as well as Download Play . The game is the third The Legend of Zelda game to include multiplayer, following Four Swords and Four Swords Adventures . Phantom Hourglass introduces the game mechanic of a large dungeon central to the game's story, in this case the Temple of the Ocean King. Link visits the Temple multiple times during the course of the game's story, in order to obtain sea charts that allow him to sail to other parts of the ocean. Throughout the game, the Temple has a curse placed on it that drains Link's life whenever he is inside, but upon obtaining the Phantom Hourglass , Link is able to explore the Temple without being affected by the curse for a limited amount of time. In addition to the curse, Link must contend with Phantoms, a type of enemy exclusive to the Temple. Phantoms are invincible for the most part, necessitating the use of stealth in order to get past them. "Safe zones" are scattered throughout the Temple, and allow Link to avoid both the Phantoms and the Temple's curse. As Link progresses through the game, he is able to access deeper levels of the Temple and stay inside for longer. The Temple, including the puzzles within, will reset whenever Link leaves, but as he obtains new items, he can unlock new routes and shortcuts that enable him to travel through the Temple quicker. All this is done similarly to a dungeon crawler .

Auszeichnungen

Golden Joystick Award

Verkäufe & Handelsleistung

Verkaufte Exemplare
4.13 million copies

Medienrezensionen

IGN
9/10
GameSpot
9/10
Famitsu
10/10
Edge
9/10
Eurogamer
9/10
Game Informer
9.5/10
Nintendo Power
9.5/10

Einige Informationen stammen von Wikipedia, verfügbar unter CC BY-SA 3.0.