GBA

Guilty Gear X - Advance Edition

Guilty Gear X - Advance Edition es una adaptación portátil del aclamado juego de lucha 2D para Game Boy Advance. Esta versión presenta controles simplificados mientras conserva las mecánicas principales del original, incluido el icónico sistema 'Roman Cancel'. Los jugadores pueden elegir entre un elenco de personajes únicos, cada uno con estilos de lucha y movimientos especiales distintivos.

Más información
Fecha de lanzamiento
January 1, 2002
Jugadores
1
Región
US
Tamaño de ROM
3.6 MB

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Historia

In the year of 2181 (22nd century), less than a year after the events of Guilty Gear , reports of a newly discovered commander Gear surfaced. Amid concern about a second war, another Holy Knights Tournament begins; whoever captures and kills Dizzy will receive 500,000 World Dollars. She is defeated, but her life is spared by Sol Badguy, as she proves to be inoffensive. Shortly after, she is found by Ky Kiske, the police chief of the United Nations and ex-chief of the Sacred Order of Holy Knights. He entrusts her care to Johnny and May, members of the Jellyfish Air Pirates , who welcome her as one of their own. Jam Kuradoberi, a bounty hunter and struggling chef, claims the credit for Dizzy's disappearance so she can collect the reward and finance her restaurant.

Sistemas de juego

The fight system has a four-main-attack-button configuration: punch, kick, slash and heavy slash. "}},"i":0}}]}'> Players may also launch taunt attacks, with their main objective to reduce the opponent's health to zero in a predetermined time. To win a fight a player must accumulate two points, with each round won earning a point. Guilty Gear X has features common in fighting games: combos , aerial attacks and counterattacks. A new feature is the Roman Cancel, which allows a player to cancel their move and its aftereffects to make other attacks. The game has a tension gauge, increasing when a character causes damage or moves toward an adversary and decreasing when a character moves backwards or is stopped for a long time. When the gauge is half-charged a player can use specials called Overdrive Attacks, which cause more damage than regular moves. A full gauge allows a player to make an Instant Kill, defeating an opponent regardless of health; {{cite web | url=http://www.gamespot.com/dreamcast/action/guiltygear10/preview_2670912.html | title=Guilty Gear X Hands-On | author=Lopez, Miguel | date=January 4, 2001 | work=GameSpot | publisher=CBS Interactive | archive-url=https://web.archive.org/web/20031006190933/http://www.gamespot.com/dreamcast/action/guiltygear10/preview_2670912.html | archive-date=October 6, 2003 | access-date=January 11, 2015}}</ref>"}},"i":0}}]}'> if an Instant Kill is unsuccessful, the tension gauge will not charge for the remainder of that round. Guilty Gear X ' s Dreamcast version includes four modes of play: Arcade, the game's primary narrative mode; Survival , in which the player fights through infinite levels until they are defeated; Training, which allows a player to practice moves with the help of an in-game move list and Versus, in which a player can fight another player. Guilty Gear X Plus also has art-gallery and story modes; according to the Sega website, the latter explains "misteries" which the Dreamcast version does not. The Advance Edition includes tag-team and three-on-three modes; each player chooses two or three characters, respectively, and can switch characters during a fight.

Reseñas de medios

IGN
8.7/10
GameSpot
2
Famitsu
31/40
Game Informer
2

Información extraída de Wikipedia, disponible bajo CC BY-SA 3.0.