Arcade
Psycho-Nics Oscar
Psycho-Nics Oscar es un innovador shooter de plataformas donde los jugadores controlan a Oscar, un guerrero cyborg con habilidades psíquicas, a través de paisajes urbanos futuristas. El juego combina la acción run-and-gun tradicional con poderes psíquicos únicos que permiten a Oscar manipular objetos y enemigos. Conocido por su estilo visual distintivo y uso pionero de mecánicas psíquicas en juegos de acción.
Fecha de lanzamiento
January 1, 1987
Desarrollador
Data EastEditor
Data East
Jugadores
1
Región
US
Tamaño de ROM
265 KB
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Sistemas de juego
Psycho-Nics Oscar is a side-scrolling run and gun game where players assume the role of Oscar to fight against invaders in Ordio City. The controls consists of an eight-way joystick and three action buttons for shooting, jumping and selecting a power-up item. The weapon system is similar to Gradius , where the currently selected power-up items appears highlighted at the bottom of the screen. When a power-up item is highlighted by picking up a "N" capsule, players obtain it by pressing the power-up button but the system returns to its initial state. Players also have access to satellite options called "P.C.U.", which provides additional firepower for Oscar. Making a full rotation of the weapon system changes the "Gun" power-up to "Armor", giving Oscar an armor to sustain enemy hits while making a full rotation twice provides Oscar a "Quick" rapid fire power-up. A checkpoint system is used to respawn a downed player at the start of a reached checkpoint before dying. Sustaining a number of enemy hits results in losing a live, as well as a penalty of lowering Oscar's power to his original state and the game is over once all lives are lost, unless players insert credits into the arcade machine to continue playing.
Reseñas de medios
IGN
1989
Información extraída de Wikipedia, disponible bajo CC BY-SA 3.0.
