Arcade

Samurai Shodown

Samurai Shodown es un juego de lucha con armas de 1993 desarrollado y publicado por SNK para el sistema arcade Neo Geo. Ambientado en el Japón del siglo XVIII, revolucionó los juegos de lucha con combates deliberados, mecánicas de armas y el icónico sistema de Medidor de Ira.

Más información
Fecha de lanzamiento
January 1, 1993
Desarrollador
SNK
Editor
SNK
Jugadores
1
Región
US
Tamaño de ROM
9.0 MB

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Historia

The stories in the series take place in 18th-century Japan, during the Sakoku or seclusion period of Japan (the first four games run across 1788 and 1789) with great artistic license so that foreign-born characters (including some from places that did not exist as such in 1788) and fictional monsters can also be part of the story. The plot of each game is quite different, but they circle a central group of characters and a region in Japan. Samurai Shodown consequently portrays snippets of the Japanese culture and Japanese language internationally with little edits. For instance, unlike most fighting games made in Japan, the characters in the series (including the announcer) generally speak only in Japanese, with dialects ranging from archaic formalities and theatricalism to modern-day slang, something that has been preserved for overseas releases. Win quotes and other cut scenes provide subtitles in several languages, including but not limited to English, Portuguese, and German. Much of the music includes traditional Japanese instruments (predominantly the shakuhachi , shamisen , koto and taiko ) and later enka . Several characters are loosely based on real figures from Japanese history.

Información extraída de Wikipedia, disponible bajo CC BY-SA 3.0.