NES
Space Invaders
Adaptación para NES del clásico arcade de Taito (1978) que inició la edad dorada de los videojuegos. Controla un cañón láser contra oleadas de alienígenas que descienden acelerando su movimiento. Usa bunkers destructibles como cobertura.
Fecha de lanzamiento
January 1, 1985
Desarrollador
TaitoEditor
Taito
Jugadores
1
Región
US
Tamaño de ROM
24 KB
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Sistemas de juego
Space Invaders is a fixed shooter in which the player moves a laser cannon , referred to as a "Laser Base", horizontally across the bottom of the screen and fires at a group of the titular alien invaders overhead. The invaders begin as five rows of eleven—the amount differs in some versions—that move left and right as a group, advancing on the shooter by shifting downward each time they reach a screen edge. The goal is to eliminate all the invaders by shooting them. Regardless of how many game lives remaining the player has, the game ends if the aliens reach the bottom of the screen. The aliens attempt to destroy the player's cannon by firing projectiles. The laser cannon is partially protected by stationary defense bunkers that are gradually destroyed from above by the invaders; the bottom will be destroyed if the player fires when beneath one. As the invaders are defeated, their movement, as well as the accompanying music, speeds up. Defeating all the aliens brings another wave that starts lower, a loop that can continue endlessly. A special "mystery ship" will occasionally move across the top of the screen and award bonus points if destroyed.
Ventas y rendimiento comercial
Copias vendidas
1.0 million copies
Ingresos totales
$3.3 billion
Reseñas de medios
Eurogamer
9/10
Información extraída de Wikipedia, disponible bajo CC BY-SA 3.0.
