SNES

Ys V: La Ciudad Perdida de Kefin

Cambio radical para la serie Ys, introduciendo sistema mágico y elementos de plataformas. Sigue a Adol Christin en el reino desértico de Kefin con nuevo ataque de salto.

Más información
Fecha de lanzamiento
January 1, 1995
Desarrollador
Nihon Falcom
Editor
Nihon Falcom
Jugadores
1
Región
US
Tamaño de ROM
2.2 MB

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Historia

This article's plot summary needs to be improved . Please help do so . Relevant discussion may be found on the talk page . ( February 2014 ) ( Learn how and when to remove this message ) Adol is traveling through new lands, in search of more adventure, when he hears of the vanished desert city of Kefin. He sets off to investigate this ancient city's disappearance.

Sistemas de juego

[</span>icon<span typeof=\"mw:Entity\" id=\"mwKQ\">]</span>","txt":"[icon]"}]]}'> This section needs expansion . You can help by adding missing information . ( February 2014 ) The RPG-style statistical elements and the overhead view of most of the previous games are retained in Ys V . As in Ys III , there is no auto-attack; the player must press a button to swing Adol's sword. Adol is also given the ability to jump and defend with his shield. A new magic system is introduced in Ys V as well, which requires the player to charge up spells by holding a button before they can be cast. Adol must level up physical skills and magical skills separately.

Reseñas de medios

Famitsu
26/40

Información extraída de Wikipedia, disponible bajo CC BY-SA 3.0.