Arcade
720°
Un jeu de skate arcade révolutionnaire où les joueurs effectuent des figures et concourent dans quatre skateparks : Vert, Downhill, Slalom et Jump. Utilisez le joystick rotatif unique pour contrôler les rotations et naviguer dans l'environnement de monde ouvert du skatepark.
Date de sortie
January 1, 1986
Joueurs
1
Région
US
Taille du ROM
626 KB
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Systèmes de jeu
The game begins with the player controlling a skateboarder skating around a middle-class neighborhood using common objects as ramps for jumps. The player begins with a number of "tickets", each of which grants admission to one of four skate parks, or "events" in Skate City, the "hub" between the parks. When a park is entered, one ticket is expended. The player gains additional tickets by earning points. Whenever the player isn't in an event, a bar counts down the time remaining until the arrival of a swarm of killer bees accompanied by the caption of "SKATE OR DIE!". Once the bees arrive, the player still has a small amount of time to make it to a park. The longer the player delays this, the faster the bees become until they are unavoidable. Getting caught by the bees ends the game, but on default settings, the player may elect to continue by inserting more money. Reaching a park with a ticket gives the player the chance to earn points, medals and money. The money is used to upgrade equipment and the timer will reset upon completion of an event. The player constantly races to perform stunts, both in the events and in the park itself, to earn the points needed to acquire tickets. Thus, the player's score is directly tied to the amount of time available to play the game. In order to win, the player must complete a total of sixteen events through four hubs. The game has four levels, each consisting of four events: Ramp: the player skates around a half-pipe structure, trying to gain more and more height and performing tricks in the air to earn the most possible points. This ends when the timer runs out. Downhill: a long course consisting of slopes and banks must be navigated to reach the finish line. The quicker the player reaches the finish, the more points are earned. Slalom: an obstacle course in which the player is required to pass between pairs of yellow flags scattered across the course. Each gate passed grants a little extra time, and scoring depends on time remaining upon crossing the finish line. Jump: the player jumps from a series of ramps, attempting to hit a bull's-eye target off the screen. There are cryptic marks on the ramp before the jump that provide clues as to the location of the target. This ends when the timer runs out or the player crosses the finish line, whichever comes first. Scattered in the levels are several "map" icons placed on the ground which when activated show a map with the roads, parks, shops, and the player's location marked on it. Also scattered about the level are hazards and obstacles; jumping over hazards earns points. The player earns points and money for high scores in each event, and doing well at the events earns the cash needed to buy equipment that improves player performance, and a chance at a bronze, silver, or gold medal. Completing all four events in all four classes finishes the game.
Critiques médias
Game Informer
9.75/10
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