PS1

Alundra

Alundra est un RPG d'action développé par Matrix Software et publié par Sony Computer Entertainment pour la PlayStation en 1997. Le jeu suit les aventures d'un jeune marcheur de rêves nommé Alundra qui doit sauver un village d'une malédiction de cauchemars. Connu pour ses puzzles difficiles et son gameplay similaire à Zelda, il est considéré comme un classique culte.

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Date de sortie
January 1, 1997
Joueurs
1
Région
US
Taille du ROM
248.7 MB

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Histoire

Alundra, the silent protagonist and player character , is an elf from the clan of Elna, the Dreamwalkers. He set out for a place called Inoa because of a recurring dream in which a mysterious figure who calls Alundra "Releaser" tells him that he must save the villagers from the evil of Melzas. The ship carrying Alundra is caught in a storm and is broken in half, leaving most of the crew dead and Alundra drifting unconscious. Alundra is next seen washed ashore to an unknown beach, where a man named Jess finds and rescues him. Jess carries Alundra to his house at the village of Inoa and lets him sleep in his guest room. In the village, Alundra discovers he is a Dreamwalker, which means he has an ability to enter other peoples' dreams, and helps the villagers get rid of the nightmares that have been possessing them. Since Alundra's arrival, bad things begin to happen in the village, with various villagers being murdered in their dreams, which leaves them dead outside of their dreams as well. Some of the villagers eventually start blaming Alundra for what is happening. Another dreamwalker, Meia, from the clan Elna arrives to the city and helps Alundra fight off the nightmares of the villagers. Later in the game, it is revealed that the demon, Melzas, has disguised himself as a god, and he is the source of all the nightmares of the village. His goal is to make the villagers pray for their god, and thus make Melzas himself gain power from their prayers. Ronan, the priest of the village, was also on the side of Melzas and helped him to deceive the villagers, and keep them praying for Melzas, the false god. Once Alundra discovers the truth, he gathers the information and items needed to access Melzas' palace to defeat the demon. After Melzas is destroyed, Alundra and Meia bid farewell to the villagers and depart together, before going their separate ways.

Systèmes de jeu

The gameplay style is top-down action-adventure , with a heavy emphasis on puzzle solving. A range of terrain and surfaces affect the player character, from sand, which causes the player character to move more slowly, to lava, which damages the player character. Upgrades throughout the game can help the player overcome many of these obstacles, encouraging exploration.

Critiques médias

IGN
8.5/10
GameSpot
8.8/10
Famitsu
31/40
Game Informer
8.5/10
Electronic Gaming Monthly
8.625/10
EGM
4.5/5

Certaines informations proviennent de Wikipedia, disponible sous CC BY-SA 3.0.