NES

Arkanoid II

La suite du célèbre jeu de casse-briques avec des graphismes améliorés, de nouveaux power-ups et des niveaux difficiles. Les joueurs contrôlent la plateforme Vaus pour dévier des balles et détruire des blocs colorés dans cette adaptation NES.

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Date de sortie
January 1, 1987
Développeur
Taito
Éditeur
Taito
Joueurs
1
Région
US
Taille du ROM
192 KB

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Histoire

The mysterious enemy known as DOH has returned to seek vengeance on the Vaus space vessel. The player must once again take control of the Vaus (paddle) and overcome many challenges in order to destroy DOH once and for all. Revenge of Doh sees the player battle through 34 rounds, taken from a grand total of 64.

Systèmes de jeu

This section does not cite any sources . Please help improve this section by adding citations to reliable sources . Unsourced material may be challenged and removed . ( December 2020 ) ( Learn how and when to remove this message ) Revenge of Doh differs from its predecessor with the introduction of "Warp Gates". Upon completion of a level or when the Break ("B") pill is caught, two gates appear at the bottom of the play area, on either side. The player can choose to go through either one of the gates and the choice will affect which version of the next level is provided. The fire-button is only used when the Laser Cannons ("L") or Catch ("C") pill is caught. The game has new power-ups and enemy types, and two new types of bricks. Notched silver bricks, like normal silver bricks, take several hits to destroy. However, once a short period of time has elapsed after destruction, they regenerate at full strength. These bricks do not need to be destroyed in order to complete a level. In addition, some bricks move left to right as long as their sides are not obstructed by other bricks. The US version has an entirely different layout for Level 1 that feature a whole line of notched bricks, with all colored bricks above it moving from side to side. On round 17, the player must defeat a giant brain as a mini-boss. After completing all 33 rounds, the player faces DOH in two forms as a final confrontation: its original, statue-like incarnation, then a creature with tentacles that break off and regenerate when struck. Home versions include a level editor, which players can use to create their own levels or edit and replace existing levels.

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