N64
Bomberman Hero
Bomberman Hero est un jeu d'action-aventure 3D mettant en scène l'iconique expert en explosifs. Contrairement aux jeux Bomberman traditionnels, ce titre se concentre sur le platforming et l'exploration de mondes thématiques, tout en conservant la mécanique classique de pose de bombes.
Date de sortie
January 1, 1998
Développeur
Hudson SoftÉditeur
Hudson Soft
Joueurs
1
Région
US
Taille du ROM
9.4 MB
Partager ce jeu
Histoire
The world of Primus Star is attacked by the evil Garaden Empire. The world's leader, Princess Millian, steals a secret data disk and safely smuggles out the information through her robot servant Pibot, but is captured herself. Bomberman is training in his Bomber Base headquarters when Pibot's shuttle crash-lands onto Planet Bomber, informing Bomberman about the princess's capture. Bomberman and Pibot set out after the Garaden Empire to save Princess Millian. Bomberman travels through four worlds: Planet Bomber, Primus Star, Kanatia Star, and Mazone Star. During the journey, Bomberman repeatedly encounters Nitros, a mysterious Garaden soldier resembling Bomberman. For the first three worlds, Bomberman chases after Princess Millian only to find that she has been transported to the next world. Each time, Bomberman is forced to battle one of the Four Devils of Garaden, the Empire's strongest soldiers. While on Mazone, Bomberman finds Princess Millian safe in a laboratory, who tells him to retrieve the rest of the disks. After giving the disks to Princess Millian, she reveals herself as Natia, the last of the Big Four, and sends the disks to the Garaden base. After Bomberman defeats Natia and frees the real Princess Millian, he sets out towards Garaden Star. At Garaden Star, Nitros uses the disks to resurrect the Empire's leader, Bagular , whose body was destroyed in Super Bomberman 3 . Bomberman has a final encounter with Nitros, who reveals he was a Bomber Base trainee who had been brainwashed by the Empire until Bomberman freed him in their battle, and offers his power to Bomberman. Bomberman confronts and defeats Bagular, who self-destructs Garaden Star in an attempt to kill Bomberman. Bomberman escapes the explosion and returns to Primus Star, where Princess Millian rewards him for his heroism. If a perfect score is achieved on every level and all the Adok bombs are collected, Evil Bomber appears on a splinter of the planet Owen, now renamed Gossick Star, seeking revenge on Bomberman for his defeat in Bomberman GB 3 . After successfully defeating Evil Bomber, Bomberman is congratulated by Princess Millian and the Black Bombers as they all fly home.
Systèmes de jeu
Bomberman Hero controls very differently from Bomberman 64 : the titular player character can jump, has a life meter, and has the ability to throw bombs further, thus making it a more platform -oriented experience. There are 14 different areas spread out across six planets (including one secret planet). Each area contains five to seven different stages. Alongside the usual platforming gameplay, Bomberman Hero features multiple "Power Gears" which causes different gameplay styles: the "Bomber Marine" gear features in underwater stages that Bomberman must swim through to the end; "Bomber Jet" features in rail shooting stages; "Bomber Copter" allows Bomberman to fly above the stage; and levels with "Bomber Slider" are snowboarding sections. There are several different types of bombs in addition to the regular ones. Ice bombs turn enemies into a block of ice that can be moved around and used to jump onto to get to higher places. Salt bombs can harm slugs, which are invulnerable to all other weapons, but cannot harm any other enemy. Remote control bombs explode when remotely detonated. Every bomb type explodes automatically upon collision with an enemy or other stage object. Most stages contain several several collectables and enemies which, when collected and destroyed respectively, adds a certain amount to the player's score. Every stage in the game features a score target, usually achieved by picking up every collectable in the stage and destroying every enemy, or in the case of boss stages, defeating the boss as fast as possible. After the stage, the player is given a certain number of stage points (1 through 5) based on how close their final score was to the score target. Medals are awarded on a per-planet basis, based on the total number of stage points gained upon the planet's completion (red, blue, bronze, silver, and gold). Getting a perfect score on every planet (i.e. a gold medal on each one) will grant the player access to a short bonus stage for extra power-ups, gems and lives.
Critiques médias
IGN
6/10
GameSpot
6.7/10
Edge
6/10
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