Genesis

Castlevania: Bloodlines

Seul opus Castlevania sorti sur Sega Genesis, proposant deux personnages jouables aux armes et capacités uniques pour affronter les forces de Dracula dans l'Europe de la Première Guerre mondiale.

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Date de sortie
January 1, 1994
Développeur
Konami
Éditeur
Konami
Joueurs
1
Région
US
Taille du ROM
691 KB

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Histoire

In 1897, the long war between humanity and Dracula came to an end, as Dracula was laid to eternal rest by Quincy Morris , a distant descendant of the Belmont family. Peace was restored to Europe, until the outbreak of the First World War, which transformed the continent into a dark world filled with massacre and violence. At the beginning of the war, in June 1914 at Sarajevo , the Crown Prince of Austria was assassinated. It was said that a strange beautiful woman was involved, within the shadows. The woman was Elizabeth Bartley, who, in order to revive her uncle, Count Dracula, had conducted an unholy ceremony which caused the war, giving her possession of human souls from Europe. The game itself takes place in 1917. The characters are John Morris, a distant descendant of the famed Belmont and Morris families who obeyed his fate to fight vampires day and night, and Eric Lecarde, whose girlfriend was transformed into a vampire when Elizabeth was revived. After Drolta Tzuentes resurrected Elizabeth Bartley by using black magic (Drolta is a subservient witch of Elizabeth), they traveled across Europe to conduct the resurrection of Count Dracula. John Morris and Eric Lecarde followed them. Even though the resurrection of Dracula was a success, the vampire hunters defeated him and his allies.

Systèmes de jeu

As with most early Castlevania games, players proceed through each level, defeating enemies and collecting gems to power special weapons: the axe, boomerang and holy water. Each stage is sectioned, and has a sub-boss battle in the middle, with a main boss battle at the end. Some items increase the power of the characters' weapons. Some portions of the game split into different paths, depending on which character is chosen. John is able to swing past gaps with his whip, whereas Eric must use a different route by performing high jumps by using his spear.

Critiques médias

Famitsu
28/40
Game Informer
8/10
Electronic Gaming Monthly
9/10

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