N64
Castlevania: Legacy of Darkness
Version étendue du Castlevania N64 avec nouveaux personnages jouables (Cornell le loup-garou et Henry Oldrey). Ajoute des niveaux inédits, des mécaniques améliorées et du contenu narratif liant les événements du jeu original.
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Histoire
Set in the year 1844, the game stars the man-beast Cornell in his quest to prevent his adoptive sister, Ada, from being used as a sacrifice to resurrect Dracula . The game opens as Cornell arrives at his village, which has been burned to the ground by Dracula's minions. He finds Ada's pendant in a doorway and follows her scent to Dracula's castle. During the course of the game, Cornell comes upon a grand estate owned by the Oldrey family: J.A. Oldrey, the master of the Villa, Mary, his wife, and Henry, their son. Gilles de Rais and Actrise have turned Oldrey Senior into a vampire. At Mary's request, Cornell guides Henry to safety. Later in life, Henry returns to Castlevania to save kidnapped children. Throughout the game, Cornell encounters his rival and fellow man-beast, Ortega. Ortega has allied himself with Dracula to finally beat Cornell in combat, turning into a chimera like creature. They eventually battle near the end of the game, just before Cornell defeats Dracula and saves his sister. He only accomplishes the latter by sacrificing his man-wolf powers. Unbeknownst to the hero, acquiring this power was the true aim of the dark forces, as it was the perfect sacrifice (not Ada, as Cornell had assumed) to resurrect Dracula at his full power.
Systèmes de jeu
A large part of the game's challenge is based on jumping from platform to platform while avoiding environmental hazards, such as enemies and traps. Platforms are usually stationary, but some may rotate out from under the player, move through the environment like a rail shooter, and crumble or fall away underfoot. There are some invisible platforms that either afford players a strategic advantage or lead to hidden items. Castlevania includes elements from the survival horror game genre. In addition to the trappings and narrative devices of Gothic horror, players are often placed in situations that evoke feelings of stress, anxiety, and vulnerability. Players may be trapped in caged fights with monsters, such as the battle with the Cerberus hounds in the Villa when the screen darkens to near-black. Some caged battles are timed, such as the boss battles in the Duel Tower level, where the player will be crushed by a falling ceiling should they not best their enemy in time. Vampires are often fought in caged environments, with the added complication that they can latch onto Carrie, Cornell, Henry and Reinhardt to suck their blood. If the player does not break free by rapidly rotating the control stick, the character's status changes to "vamp" and they will not be able to use their primary weapon or healing items. Unless a specific item is used to recover, the game becomes exponentially more challenging. Legacy of Darkness features two high-stakes survival horror sequences: In the Villa's maze garden, players must help Henry through the labyrinthine hedges while strong, unbeatable enemies give chase. In the Castle Center, players must carefully carry the "magic nitro" item through a nerve-wracking obstacle course to its destination. One fall or hit can cause the volatile chemical to explode, resulting in immediate death.
Critiques médias
IGN
6.8/10
GameSpot
7.3/10
Famitsu
28/40
Game Informer
5.25/10
Electronic Gaming Monthly
7.25/10
Nintendo Power
7.2/10
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