PS1

Digimon World

Digimon World est un RPG de simulation de animaux de compagnie numériques où les joueurs élèvent, entraînent et combattent avec leur partenaire Digimon pour restaurer File City. Contrairement aux RPG traditionnels, il présente des exigences de soins en temps réel, une évolution basée sur les méthodes d'entraînement et un système de vieillissement unique où les Digimon finissent par mourir et renaître en œufs.

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Date de sortie
January 1, 1999
Développeur
Bandai
Éditeur
Bandai
Joueurs
1
Région
US
Taille du ROM
191.9 MB

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Histoire

The game revolves around a young boy (the player can name the protagonist in the beginning of the game), the protagonist, who is drawn into the Digital World through his V-Pet device . Jijimon greets and asks him a few questions, the answers to which determine whether he begins with an Agumon or Gabumon . His goal is to travel around File Island, locating all of the resident Digimon of File City who have turned feral and bring them back, raising Digimon partners in the Throughout the game, the protagonist learns that once humans have visited the Digital World in hopes to seize control and enslave the Digimon inside. According to one encounter with Andromon, it is mentioned that time moves very slow for humans (which explains why the protagonist doesn't need to eat or sleep) also explains that Humans and Digimon were in a war that banished the humans but believed to have found a place to hide. (Possibly Mount Infinity).He must train his Digimon and battle his way through all of Digimon World until the once sparsely populated city is flourishing with different Digimon from all of Digimon World. He must eventually go to Infinity Mountain (the final location) to confront the antagonist, Analogman, and the mega Machinedramon , and save the Digital World from destruction.

Systèmes de jeu

The gameplay revolves around raising a single Digimon from its egg form, hatching into a Fresh, up through In-Training, Rookie, Champion, and with work, Ultimate. A Digimon partner will "fade away" with age, and return to an egg eventually, so the player has to raise it again. To raise a Digimon partner, the player must train it, feed it, let it rest, and take it to bathrooms. Training is done to increase the Digimon's stats to make it stronger in battle. Raising a Digimon well will result in the Rookie Digimon "Digivolving" into a Champion form with better stats, while not training or raising it well will cause it to Digivolve into Numemon, a Champion Digimon with inferior stats and skills. The other main part of gameplay is battle. The player's partner Digimon fight the Digimon that have become aggressive due to a crisis on File Island, and some will calm down and work at the city when defeated. Partner Digimon begin the game with a few basic skills, but acquire more as they progress in levels through the game. The player cannot control the actions of an unintelligent Digimon, but as it gets smarter more control over its actions is given to the player. More Digimon working for the city will make training and various other aspects of the game much easier. Many will open shops and even sell items, some which will open playable mini-games for gaining rewards and items.

Critiques médias

IGN
5.8/10
GameSpot
5.1/10
Famitsu
23/40

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