NES
Duck Hunt
Le célèbre jeu de tir au pistolet optique utilisant le NES Zapper. Les joueurs tirent sur des canards volants tandis que le chien moqueur devint un personnage iconique.
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Systèmes de jeu
[[File:Duck Hunt (NES) clay pigeon mode.png|180px]]"},"caption":{"wt":"''Duck Hunt'' has two game modes: one shooting [[duck]]s (top) and the other shooting [[Clay pigeon shooting|clay pigeons]] (bottom). In either, the player has three attempts to shoot the on-screen targets when they appear."}},"i":0}}]}' id="mwZA"> Duck Hunt has two game modes: one shooting ducks (top) and the other shooting clay pigeons (bottom). In either, the player has three attempts to shoot the on-screen targets when they appear. Duck Hunt is a first-person shooter game with moving on-screen targets, firing the NES Zapper light gun at a CRT television screen. The player selects the game mode, one or two targets appear, and the player has three attempts to hit them before they disappear. Each round totals ten targets. The player must hit a minimum number of targets to advance to the next round or else get a game over . The difficulty progresses with faster targets of an increasing minimum number. The player receives points per target and bonus points for shooting all ten targets per round. The highest scores are tracked per session. Duck Hunt has three optional game modes. In Game A and Game B, the targets are flying ducks, and in Game C the targets are clay pigeons that are launched into the distance. In Game A, one duck appears at a time and in Game B two ducks appear. Game A allows a second player to control the flying ducks with a NES controller . Completing Round 99 in Game A advances to Round 0, which is a kill screen where the game shows erratic behavior, such as haphazard or nonexistent targets, thus ending progress. Vs. Duck Hunt Vs. Duck Hunt was released as a Nintendo VS. System arcade game in April 1984, and was later included in the PlayChoice-10 arcade console. The console supports two light guns, for alternate players. : 45 Gameplay consists of alternating rounds of Games B and C, with 12 targets per round instead of 10 and sometimes three targets at once instead of two. Every missed target costs one life until the game ends. After every second round, a bonus stage has ducks flying out of the grass with the hunting dog occasionally jumping into the line of fire as a distraction. If shot, the dog scolds the player and the bonus stage ends. According to Nintendo of America employee Jerry Momoda, the dog was made impossible to shoot on console releases to make the game more family-friendly. : 45–46
Ventes et performance commerciale
Copies vendues
28.3 million copies
Critiques médias
IGN
77
GameSpot
9.1/10
Nintendo Power
200
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