N64
Extreme-G XG2
La suite du jeu de course antigravité avec 12 nouveaux vélos équipés d'armes et boucliers améliorables. Se déroule en 2335 avec bande-son techno et vitesses dépassant 600 km/h.
Date de sortie
January 1, 1998
Joueurs
1
Région
US
Taille du ROM
11.5 MB
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Systèmes de jeu
This installment, like all Extreme-G games, focuses on futuristic racing : pilots compete on plasma-powered Tron -like bikes in an intergalactic Grand Prix, reaching speeds exceeding 999 mph. Each machine features distinct handling characteristics, including varying top speeds, armor values, and traction levels. All machines in the game possess an energy meter that includes two separate energy stores for protective shields and a primary weapon. If a machine depletes all its shield energy, it will explode upon contact, resulting in the player losing a life or the match. Players may also fall off the tracks when navigating jumps or similar obstacles; in such cases, they are simply teleported back to the track. Each player is granted three " Nitro " boosts per race. Extreme-G features a championship mode that ranges from novice to expert, a shoot-'em-up mode (referred to as "Arcade Mode" in XG2), multiplayer racing, and deathmatch . In shoot-'em-up/arcade mode, computer drones follow a lunar path while the player attempts to destroy them using Extreme-G's arsenal of weapons.
Critiques médias
IGN
6.9/10
GameSpot
5.5/10
Game Informer
8.25/10
Electronic Gaming Monthly
6.67/10
Nintendo Power
7.7/10
Certaines informations proviennent de Wikipedia, disponible sous CC BY-SA 3.0.
