GBA
Mario Party Advance
Mario Party Advance apporte le chaos amusant de la série Mario Party sur Game Boy Advance en 2005. Avec plus de 50 mini-jeux et un nouveau mode aventure solo, ce jeu de fête portable permet aux joueurs de collectionner des Gaddgets pour débloquer du nouveau contenu.
Date de sortie
January 1, 2005
Développeur
Hudson SoftÉditeur
Hudson Soft
Joueurs
1
Région
US
Taille du ROM
6.0 MB
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Systèmes de jeu
The player drives a car around a game board , similar to those seen in the previous Mario Party games. The player's starting area on the board depends on which character is selected. The player starts with four Mushrooms. Additional Mushrooms are earned by winning minigames that are played every three turns. The game ends when there are no Mushrooms left. The multiplayer Party Mode that was present in all of the previous Mario Party games is no longer available, and it has been replaced by a new mode called "Shroom City". The aim of the game is to collect all the minigames and " Gaddgets " that were scattered around Shroom City by Bowser , by completing quests assigned to the player by the various inhabitants of Shroom City. Gaddgets, invented by Professor E. Gadd , are interactive items such as a Morse code generator and a love meter . The game includes over 120 minigames, including Gaddgets. Approximately 12 of the minigames can be played in multiplayer mode, with the use of a Game Link Cable . Certain Gaddgets can also be played in multiplayer mode if players control different buttons on a single Game Boy Advance system. The game also included a paper game board for multiple players that could be played in conjunction with the game cartridge , used by players to roll the dice and to play minigames.
Critiques médias
IGN
6/10
GameSpot
6.5/10
Famitsu
27/40
Eurogamer
1/10
Nintendo Power
3.2/5
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