Arcade

Samurai Shodown IV: Amakusa's Revenge

Samurai Shodown IV: Amakusa's Revenge est un jeu de combat avec armes de 1996 développé et édité par SNK pour le système arcade Neo Geo. Point culminant de la saga originale, il peaufina les mécaniques de III tout en ramenant éléments populaires comme les fatalities.

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Date de sortie
January 1, 1996
Développeur
SNK
Éditeur
SNK
Joueurs
1
Région
US
Taille du ROM
22.3 MB

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Systèmes de jeu

The ability to select from "Slash" and "Bust" versions of characters is retained from Samurai Shodown III . Among other series changes, aerial blocking was removed entirely. One can also no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a " fatality " move in the vein of Mortal Kombat .

Critiques médias

Famitsu
9
Edge
8/10
Electronic Gaming Monthly
8/10

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