N64
Space Invaders
Reconception 3D du shooter arcade classique avec des graphismes actualisés et de nouveaux modes de jeu, tout en conservant l'action de base de destruction d'aliens.
Date de sortie
January 1, 1999
Joueurs
1
Région
US
Taille du ROM
5.9 MB
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Systèmes de jeu
Space Invaders is a fixed shooter in which the player moves a laser cannon , referred to as a "Laser Base", horizontally across the bottom of the screen and fires at a group of the titular alien invaders overhead. The invaders begin as five rows of eleven—the amount differs in some versions—that move left and right as a group, advancing on the shooter by shifting downward each time they reach a screen edge. The goal is to eliminate all the invaders by shooting them. Regardless of how many game lives remaining the player has, the game ends if the aliens reach the bottom of the screen. The aliens attempt to destroy the player's cannon by firing projectiles. The laser cannon is partially protected by stationary defense bunkers that are gradually destroyed from above by the invaders; the bottom will be destroyed if the player fires when beneath one. As the invaders are defeated, their movement, as well as the accompanying music, speeds up. Defeating all the aliens brings another wave that starts lower, a loop that can continue endlessly. A special "mystery ship" will occasionally move across the top of the screen and award bonus points if destroyed.
Ventes et performance commerciale
Copies vendues
1.0 million copies
Revenus totaux
$3.3 billion
Critiques médias
Eurogamer
9/10
Certaines informations proviennent de Wikipedia, disponible sous CC BY-SA 3.0.
