SNES

Street Fighter II' Turbo: Hyper Fighting

Street Fighter II' Turbo: Hyper Fighting est un jeu de combat arcade de 1992 développé et édité par Capcom. La première mise à jour officielle de Street Fighter II introduisit un gameplay accéléré, des personnages rééquilibrés et de nouvelles variations de coups spéciaux, répondant à la scène compétitive ayant maîtrisé l'original.

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Date de sortie
January 1, 1992
Développeur
Capcom
Éditeur
Capcom
Joueurs
1
Région
US
Taille du ROM
2.5 MB

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Systèmes de jeu

Turbo features faster playing speed compared to Champion Edition . As a result, the inputs for special moves and combos requires more precise timing. The faster playing speed also allowed players to get into battle quicker, as well as to react quicker. All of the fighters, with the exception of Guile and the four Grand Masters, were each given at least one new special move. Ryu and Ken can now perform the Hurricane Kick mid-air. E. Honda has the Super Body Slam, an anti-aerial attack. Blanka has a vertical rolling attack in addition to his standard one. Chun-Li now has a projectile technique, the Kikoken, and can also perform the Spinning Bird Kick mid-air. Zangief has a Turbo Clothesline in addition to the standard Spinning Clothesline. Dhalsim has the Yoga Teleport, which allows him to instantly transport himself near his opponent from a certain distance. Each fighter also received a new default palette. The original palettes are now featured as alternate palettes for each character, replacing the ones that were in Champion Edition . The only character exempt to this change is M. Bison, who retains his original default palette, but still gets a different alternate palette.

Critiques médias

Famitsu
36/40
Edge
9/10
Electronic Gaming Monthly
38/40

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