SNES
Super R-Type
L'adaptation SNES du shoot'em up classique d'Irem avec des graphismes améliorés, nouveaux niveaux et l'iconique système Force. Affrontez des vagues d'aliens biomécaniques dans ce shoot spatial.
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Systèmes de jeu
Super R-Type borrows four stages from R-Type II and adds three new ones. The game is known for its high difficulty (even compared to other games in the series), particularly because of its lack of checkpoints, since dying means restarting the level from scratch. Also, this game suffers from slowdown, which was also a problem in many early games for this system. But unlike the others Super R-Type slows down to a virtual standstill when there are many things on-screen. However, this proved useful for players when there were many obstacles on-screen because it was easier to avoid them.
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