Tempest 2000
A psychedelic remake of the 1981 arcade classic, featuring vector-style 3D geometric tunnels and pulsating electronic music. Survive 100 levels of abstract enemies and power-up madness.
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Gameplay Systems
Tempest 2000 modifies the gameplay of the original Tempest by adding power-ups, bonus levels, more sophisticated enemy types and wildly varying web level designs. The game features a total of 100 web levels, with new frame colors and variations after every 16 levels completed. In all versions, progress is automatically saved after completing a couple of levels and players are allowed to resume by using "Keys" to return to the last stage where the game was saved. There are also three gameplay modes in addition to the main game.
Completing all 100 web levels in Tempest 2000 unlocks "Beastly Mode", which is a harder difficulty setting where enemies move faster, fire more often and are more resilient to the player's shots. In addition, the player's ship fires at a lower rate than in the original difficulty. The main objective of the game is to survive and score points for as long as possible by clearing the playfield on the screen from enemies that appear at the bottom of the web. The player's ship has rapid-fire capacity to quickly shoot down enemies within the same segment the player is positioned at.
The ship is also equipped with a Superzapper smart bomb that destroys all current enemies on the playfield, while recharging the Superzapper and using it a second time destroys a random enemy on-screen. New to Tempest 2000 are power-ups, which appear as capsule-shaped polygon objects after destroying a number of enemies or enemy bullets. Catching the power-up will activate one of a number of progressively more useful capabilities such as the Particle Laser, which enhances the ship's firepower and allows much faster destruction of enemies and spikes left by Spike Layers. Jump lets the player jump off the web to avoid enemy fire and enemies that travel along the edge of the playfield such as the Fuseball and electrified attacks from the Pulsars.
I. Droid is an autonomous vectorial ship that appears floating above the web and shoots at the enemies. In addition, grabbing a power-up while warping into a new level will play an increasingly high-pitched sound of a woman screaming "Yes! Yes!
I. Droid. Also new to the game are Warp Bonus tokens, which allow the player access into any of the three types of bonus stages after collecting three tokens and completing the level. Completing the bonus level grants 25,000 points and the player skips five levels ahead, but failing will warp the player to just one level.
Outta Here! is a power-up that appears randomly and collecting it will destroy all enemies on-screen and warps the player into the next level. However, spikes left by Spike Layers will not be eliminated, so it is possible to lose a life by hitting one as the ship warps down the web. Between certain power-ups, players can also gain 2,000 point bonuses as well.
Other modes include Traditional Tempest, which is a recreation of the original arcade game; Tempest Plus, which is a mix between Traditional and Tempest 2000 modes and Tempest Duel, a two-player versus mode where players compete in a series of matches against each other. In addition, this mode includes an exclusive Mirror power-up, which deflects shots from the rival back at him, alongside other objects to use in the playfield and regular enemies from the main game.
Media Reviews
About Tempest 2000
Tempest 2000 is a classic video game released for the Atari Jaguar on January 1, 1994. This title has become a beloved entry in the retro gaming library.
This wiki entry provides comprehensive information about Tempest 2000, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.
Some information sourced from Wikipedia, available under CC BY-SA 3.0.





