
Neo Geo Pocket / Color
Technical Specifications
CPU
Toshiba TLCS-900H 32-bit CPU @ 6.144 MHz, with secondary Z80 @ 3.072 MHz dedicated to sound processing
GPU
Custom K1GE (monochrome NGP) / K2GE (NGPC Color) graphics processor; hardware sprite engine with priority-based layering
Memory
12 KB work RAM (W-RAM), 4 KB VRAM (for tile and sprite attributes), cartridge ROM up to 32 Mbit (4 MB)
Storage
Cartridge ROM (proprietary, up to 32 Mbit / 4 MB), internal flash memory for system settings and save data
Display
NGP: 160x152 pixel monochrome reflective LCD; NGPC: 160x152 pixel reflective TFT color LCD, 146 simultaneous colors on screen from 4,096 color palette (12-bit RGB)
Audio
T6W28 sound chip (SN76489-compatible): 3 square wave tone channels + 1 noise channel; additional 8-bit DAC channel for PCM sample playback; mono built-in speaker, headphone jack for stereo output
Media
Neo Geo Pocket cartridge (proprietary 48-pin); NGPC is backward compatible with original NGP monochrome cartridges; Color-exclusive cartridges exist
History
The Neo Geo Pocket, released October 28, 1998 in Japan, was SNK's bold entry into the handheld gaming market, bringing the legendary fighting game company's arcade expertise to a portable format. The original monochrome Neo Geo Pocket was quickly superseded by the Neo Geo Pocket Color (NGPC) in March 1999, which became the definitive version of the platform and one of the most critically acclaimed handhelds ever produced.
SNK designed the NGPC first and foremost as a fighting game machine. The console's most celebrated feature was its micro-switched digital joystick ??a miniature version of the clicky, precise arcade sticks that SNK's Neo Geo arcade cabinets were famous for. Unlike the mushy membrane D-pads found on competing handhelds, the NGPC's joystick provided tactile click feedback in all eight directions, delivering arcade-quality input precision in a handheld form factor. Fighting game enthusiasts and hardware reviewers alike praised it as possibly the best directional input ever put on a portable device.
The NGPC's software library, while small (approximately 82 games total between NGP and NGPC), was remarkably high in quality. SNK vs. Capcom: Match of the Millennium (1999) brought the legendary crossover fighting franchise to handheld with surprising depth and polish. SNK vs. Capcom: Card Fighters Clash fused fighting game characters with addictive collectible card game mechanics. Sonic the Hedgehog Pocket Adventure (developed by SNK under license from Sega) was widely praised as one of the best portable Sonic games ever made. Other notable titles included Metal Slug series entries, King of Fighters R-2, and The Last Blade: Beyond the Destiny.
The NGPC also featured innovative connectivity with the Sega Dreamcast via a link cable, enabling cross-platform features between NGPC and Dreamcast versions of games. This console-handheld link anticipated similar features that Nintendo would later implement between the GBA and GameCube.
Despite universal critical acclaim, the Neo Geo Pocket Color struggled commercially. Its library was too small to compete with the Game Boy Color's thousands of titles and Pokemon phenomenon. The NGPC sold approximately 2 million units, primarily in Japan. When SNK filed for bankruptcy in October 2000 (subsequently acquired by Playmore), the NGPC was discontinued in all markets. In North America, SNK of America was forced to recall unsold inventory from retailers, abruptly ending the platform's commercial life.
The NGPC is now one of the most collectible handhelds in gaming history. Its games command high prices among collectors, and the platform has experienced a revival through SNK's re-releases of NGPC titles on Nintendo Switch under the 'Neo Geo Pocket Color Selection' banner.
Hardware Variants
Neo Geo Pocket (NEOP-00010)
Released: October 28, 1998
The original monochrome handheld with a reflective LCD. Available in multiple shell colors. Featured the signature micro-switched joystick. Short-lived, quickly superseded by the Color model.
Neo Geo Pocket Color (NEOP-50010)
Released: March 16, 1999
The definitive NGPC model with color TFT reflective display (146 simultaneous colors from 4,096). Backward compatible with original NGP games. 40 hours battery life on 2 AA batteries. Available in multiple colors including Carbon Black, Platinum Silver, Crystal White, Crystal Blue, and Stone Blue.
Neo Geo Pocket Color (Slim/New Model)
Released: October 1, 1999
A slimmer, lighter revision of the NGPC with improved ergonomics and slightly updated internals. Same screen and performance specifications.
Neo Geo Pocket Color Selection (Switch)
Released: March 18, 2021
Not hardware but a digital re-release: SNK brought curated NGPC game collections to Nintendo Switch with enhanced features including rewind, border options, and the ability to switch between English and Japanese versions.
Development Story
SNK's decision to enter the handheld market was driven by the company's desire to diversify beyond the arcade and home Neo Geo markets, which were declining in the late 1990s as arcades contracted in Western markets. The Neo Geo Pocket was conceived as a way to bring SNK's fighting game expertise ??the company's core competency ??to the booming handheld gaming segment that Nintendo had dominated since 1989.
The hardware design centered on the Toshiba TLCS-900H processor, a 32-bit CPU running at 6.144 MHz. This was a more powerful processor than what the Game Boy Color used (a Z80-derivative at 8 MHz), giving the NGPC a genuine processing advantage. The custom sound chip, based on the SN76489 architecture with an additional DAC channel, provided audio quality that was competitive with or superior to the Game Boy Color.
The iconic micro-switched joystick was the result of SNK's arcade heritage. The company's engineers refused to compromise on input quality, insisting that a fighting game platform needed a proper digital joystick rather than a membrane-based D-pad. Each joystick contained tiny individual micro-switches for each direction, providing the crisp, tactile feedback that arcade players expected. Manufacturing these miniature switches was more expensive than a standard D-pad, but SNK considered it non-negotiable for their brand identity.
The collaboration between SNK and Capcom for the 'SNK vs. Capcom' series on NGPC was significant on multiple levels. The two companies had been fierce rivals in the arcade fighting game world for over a decade ??SNK's Fatal Fury and King of Fighters series versus Capcom's Street Fighter and Darkstalkers. The crossover titles represented a historic detente and were developed during a broader period of SNK-Capcom cooperation that included console fighting games on other platforms.
SNK of America, led by president Kouichi Toyama, pursued an aggressive Western launch for the NGPC in 1999. The company secured shelf space at major retailers and marketed the device as the 'hardcore gamer's handheld.' Initial reception was enthusiastic among gaming media and fighting game enthusiasts, but the broader consumer market remained loyal to Nintendo. The Game Boy Color's Pokemon franchise was an unstoppable commercial force that no competitor could match.
The Dreamcast link cable feature was born from SNK's close relationship with Sega. Both companies were fighting against PlayStation's dominance, and the NGPC-Dreamcast connectivity was a tangible expression of their alliance. Games like King of Fighters R-2 could unlock bonus content when connected to the Dreamcast version of KoF '99.
SNK's bankruptcy in October 2000 was the death blow for the NGPC. The company had been financially weakened by the declining arcade market and the costs of maintaining multiple hardware platforms (Neo Geo MVS, AES, CD, and NGPC). When Aruze Corporation (a pachinko manufacturer) acquired SNK, the NGPC was immediately discontinued. SNK of America was forced to recall unsold NGPC hardware and software from North American retailers, creating an abrupt and undignified end for a platform that deserved better.

Sonic the Hedgehog - Pocket Adventure
• 1999

METAL SLUG - 1ST MISSION
• 1999

PAC-MAN
• 1999

METAL SLUG - 2ND MISSION
• 2000

SNK vs. Capcom: The Match of the Millennium
• 1999

SNK Gals' Fighters
• 2000

The King of Fighters R-2
• 1999

ROCKMAN - BATTLE & FIGHTERS
• 1999

Bust-A-Move Pocket
• 1999

Fatal Fury: First Contact
• 1999

SAMURAI SHODOWN! 2 - POCKET FIGHTING SERIES
• 1999

SNK vs. Capcom: Card Fighters Clash
• 1999
About the Neo Geo Pocket / Color
The Neo Geo Pocket / Color (NGP) is a handheld gaming device manufactured by SNK. Released on October 28, 1998, it belongs to the 4th generation of gaming hardware.
With a library of 14+ games, the NGP remains one of the most popular platforms for retro gaming enthusiasts. Our wiki provides detailed information about the hardware specifications, variants, and game library to help you understand and appreciate this classic gaming system.
Whether you're researching emulation compatibility, collecting vintage hardware, or simply exploring gaming history, the NGP encyclopedia entry offers comprehensive information about this iconic gaming platform.