NES

气球大战

《炸弹人II》是Hudson Soft为NES开发的迷宫动作游戏。作为原版炸弹人的续作,它引入了增强的多人模式和额外道具等新特性。玩家控制炸弹人穿越迷宫般的关卡,放置炸弹击败敌人并寻找出口。

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发行日期
January 1, 1986
开发商
Nintendo
发行商
Nintendo
人数
1
地区
US
ROM 大小
24 KB

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玩法系统

This section needs additional citations for verification . Please help improve this article by adding citations to reliable sources in this section. Unsourced material may be challenged and removed. ( March 2018 ) ( Learn how and when to remove this message ) The player controls an unnamed Balloon Fighter with two balloons attached to his helmet . Repeatedly pressing the A button or holding down the B button causes the Balloon Fighter to flap his arms and rise into the air. If a balloon is popped , the player's flotation is decreased, making it harder to rise. A life is lost if both balloons are popped by enemy Balloon Fighters, if the player falls in the water , gets eaten by the large piranha near the surface of the water, or is hit by lightning. There are two modes of play: the 1-player/2-player game where the goal is to clear the screen of enemies, and Balloon Trip where the goal is to avoid obstacles in a side-scrolling stage. The original arcade game does not include Balloon Trip, but all the level layouts are completely different so as to take advantage of vertical scrolling in addition to some minor gameplay differences. 1-player/2-player game In this mode, players have to defeat all of the enemies on screen to clear the stage. This mode can be played alone or co-operatively with a second player. Each player starts with three extra lives. The 3DS Balloon Fight port comes with the Download Play option, that allows player to play along with a friend that has another 3DS system. Enemy Balloon Fighters float around the screen and the player must hit their balloons to defeat them. The enemy can also fall into the water or be eaten by the fish while flying close to the water's surface. If an enemy is defeated or falls into the water, a bubble will rise up the screen which can be hit for extra points. As play progresses through the stages, the number of enemies and platforms increases. In every three stages there is a bonus stage, where the goal is to burst all of the balloons that float up the screen from the chimneys at the bottom.

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