PS1

文明II

席德·梅尔的《文明II》是由MicroProse开发并发行的一款回合制策略游戏,属于《文明》系列。该作于1996年首发于PC平台,后由Activision移植至PlayStation。 玩家将从一个原始部落起步,与计算机(或部分版本中的人类玩家)控制的敌对文明展开竞争。通过管理城市与单位,玩家需带领自己的文明走向霸权——或征服所有其他文明,或通过研发先进太空科技取得胜利。

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发行日期
January 1, 1999
开发商
Activision
发行商
Activision
人数
1
地区
US
ROM 大小
278.1 MB

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玩法系统

As a turn-based strategy game, Civilization II models the historical development of human civilization. A player, when creating a game, may pick one of 21 historical civilizations or a custom-named civilization. The computer will intelligently control multiple rival civilizations. Only a single-player mode was available until the release of the Multiplayer Addon. The following civilizations appear in the game: Americans , Aztecs , Babylonians , Carthaginians , Celts , Chinese , Egyptians , English , French , Germans , Greeks , Indians , Japanese , Mongols , Persians , Romans , Russians , Sioux , Spaniards , Vikings and Zulus . Barbarians are non-playable NPC characters. The game takes place on a map made of tiles. A human player may generate a random map based on their specifications, or opt for a pre-made map. Different terrain types, special resources and improvements such as irrigation are present on different tiles. Players begin with one or a few units, including settlers to found their first cities, in 4000 BC. All of the map is unexplored except the starting units' immediate vicinity, and exploration is a top early-game priority. Cities occupy one tile and harvest yields from nearby tiles: food, trade and production. They may build units, city improvements or wonders of the world . Typically, each civilization will constantly expand by founding new cities until all of the map is settled. Analogous to chess pieces , the many different units vary in their functions, mirroring historical types of soldiers and occupations. Units occupy one tile at a time and may move every turn. Most of them can attack others in battle; a minority have non-military functions. After civilizations make contact, they begin diplomatic relations. In war, a civilization may conquer another civilization's cities. When all of a player's cities are conquered, they are permanently removed from the game. To end war, two players may promise peaceful relations. Scientific research is a focal point of the game. Players begin with primitive technology and hence limited possible actions. Grouped by eras from ancient to modern, civilization advances, both scientific and societal, offer numerous advantages. There are three paths to victory: conquering all other civilizations, building a spaceship that reaches the Alpha Centauri star system using advanced technology, and otherwise surviving until 2020 AD. A player's score is calculated after finishing the game. Other features Civilization II supports mods that customize game graphics or mechanics. "Scenarios" are preset game files that emulate historical, fictional or other situations.

销售与商业表现

总销量
1.2 million copies
总收入
$21.1 million

部分信息来源于 Wikipedia, 授权协议 CC BY-SA 3.0.