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光明力量II:哈吉亚之剑

《光明力量III》是由Camelot为世嘉土星开发的战术RPG三部曲,代表了光明力量系列的巅峰之作。游戏包含三个相互关联的完整剧本,从不同角度讲述一个宏大故事。凭借其深度的战术战斗、令人难忘的角色和多分支剧情,它被视为有史以来最伟大的战略RPG之一。

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发行日期
January 1, 1994
人数
1
地区
US
ROM 大小
368 KB

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故事

Two months after Shining Force Gaiden , this story revolves around Deanna and his companions, young soldiers in the army of Cypress. Nick, the Prince of Cypress, has left the castle in order to defeat Iom, an aggressor nation. He leaves, however, without the powerful Sword of Hajya due to his inability to wield it, as his arm has been turned to stone. Deanna and his friends are left behind to defend the castle and the Sword, with Prince Nick's friend Mayfair placed in charge of them. When forces from Iom attack and steal the sword, Mayfair directs the young soldiers to pursue them in order to regain possession of the sword. The story is continued in new scenarios within Shining Force CD . Shining Force Gaiden II/Shining Force: The Sword of Hajya is a direct continuation of the story of Shining Force Gaiden and takes place just two months after. Shining Force Gaiden tells how the war between Cypress and Iom began, how Nick befriended Mayfair, how his arm was turned to stone, and several other major plot points. Gyan, Ruce, Woldol, Randolf, and others all originally appeared in Shining Force Gaiden . Shining Force CD , in turn, contains a scenario which takes place just a few months after Shining Force: The Sword of Hajya and features most of the major characters. The hidden characters Hanzou and Musashi (mistranslated in the game as "Higins" and "Rush" ) previously appeared in Shining Force .

玩法系统

Top: Dawn preparing to attack. Bottom: A battle taking place. The Sword of Hajya uses gameplay mechanics identical to its predecessor, Shining Force Gaiden . The player progresses through a series of turn-based tactical battles interspersed with short cutscenes. Between the cutscenes, the player is allowed to save the game, promote characters, resurrect fallen characters, and sometimes buy and sell weapons and healing items. As with most strategy RPGs, each battlefield is divided up into a grid where player characters and enemies take turns moving, attacking, casting magic and using items. Player characters gain experience by battling enemies, and may choose, once they reach level 10, to upgrade their class into a more powerful one.

媒体评价

Electronic Gaming Monthly
6.8/10

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