NES

Rad Racer

Einflussreiches 3D-Rennspiel von Square für NES mit Formel-1-Autos. Rennen auf 8 internationalen Strecken aus Egoperspektive.

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Erscheinungsdatum
January 1, 1987
Entwickler
Square
Herausgeber
Square
Spieler
1
Region
US
ROM-Größe
128 KB

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Spielsysteme

Rad Racer is a racing game in which the player races in a "Transamerica" race from the West Coast to the East Coast . The gameplay is sprite-based, and the player controls the car from a "behind the vehicle" perspective. At the start of the game, the player chooses between two types of car to race, either a 328 Twin Turbo or an F1 Machine , though both cars perform exactly the same. The objective is to complete eight driving stages of varying skylines, environments, and locations, including Los Angeles , San Francisco , and Athens . Competitors' vehicles get faster as the stages progress and include Volkswagen Beetles to Ferrari Testarossas . The player's car can accelerate to 100 km/h, which turbo can then be activated to accelerate to a maximum of 255 km/h. The player can brake, steer, and change the background music while driving. Hitting any obstacles or other cars may cause the player's vehicle to flip and crash. Players have a limited amount of time to reach the next "checkpoint" in the course, which is indicated by a checkered flag; passing the flag adds additional time or may signal the end of the course. Players have a simulated dashboard that contains a progress bar, speedometer , tachometer , score, and time remaining. Unlike in Out Run where the game ends immediately, when time runs out, the player's vehicle coasts and decelerates down to 0 km/h before the game ends, giving the player an extra five to ten seconds to possibly reach the next checkpoint. Players can activate a 3D mode during play by pressing the "Select" button and wearing 3D glasses . Players could also use the Power Glove to control their vehicle. The game was also compatible with the Famicom 3D , an accessory to the original Famicom released in Japan that utilized LCD "shutter glasses" to simulate 3D.

Verkäufe & Handelsleistung

Verkaufte Exemplare
1.96 million copies

Medienrezensionen

IGN
101
GameSpot
3
Famitsu
32/40
Nintendo Power
30

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