NES

The Last Ninja

NES-Umsetzung des C64-Klassikers, in dem Ninja Armakuni im feudalen Japan seinen Clan rächt. Isometrische Kämpfe, Platforming und Umwelträtsel.

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Erscheinungsdatum
January 1, 1991
Spieler
1
Region
US
ROM-Größe
256 KB

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Spielsysteme

This section does not cite any sources . Please help improve this section by adding citations to reliable sources . Unsourced material may be challenged and removed . ( August 2022 ) ( Learn how and when to remove this message ) The Last Ninja contains a blend of exploration, puzzle solving, and combat. The object of the game is to guide the ninja protagonist Armakuni on his journey to the palace of the evil shogun Kunitoki to assassinate him, avenge his clan, and retrieve the sacred scrolls. As the player progresses, Kunitoki's henchmen become more challenging as they learn the ways of the ninja. The interface consists of the opponents' energy and collected inventory (on the right) and player's health (on the bottom). The world is viewed in an isometric perspective allowing the player to move in eight directions. Movements are relative to the direction Armakuni is facing but restricted to predefined paths upon inaccessible scenery. Precision must be used when navigating and jumping around obstacles, traps, and fatal features of the terrain. By approaching and kneeling at certain landmarks, such as shrines to Buddha and water fountains, an indication of what to collect next is revealed. These items are often hidden in trees or bushes and flash shortly after a new screen has been entered. Attack moves are executed by combinations of directional controls with the fire button for attacking the opponent's head, torso and legs. Weapons, like the ninjato , nunchaku , staff , shuriken , and smoke bombs , can be equipped.

Auszeichnungen

many award
Golden Joystick Award

Verkäufe & Handelsleistung

Verkaufte Exemplare
4 million copies

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