PS1

Breath of Fire III

The third installment in Capcom's RPG series featuring dragon protagonist Ryu, blending traditional turn-based combat with innovative mechanics like dragon gene splicing and master-apprentice skill systems.

Release Date
January 1, 1997
Developer
Capcom
Publisher
Capcom
Players
1
Region
US

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Story

Characters The main character in Breath of Fire III is Ryu. As a member of the ancient Brood race, Ryu is a human with the ability to transform into powerful dragons, an ability he does not fully understand, but pieces together as time goes on. He is accompanied on his quest by several other playable characters, including Nina, a winged princess from the Kingdom of Wyndia and powerful magician; Rei, member of the cat-like Woren tribe and skilled thief; Teepo, an orphaned rogue and longtime friend of Rei's with no memory of his past; Momo, daughter of a famous engineer and inventor ; Garr (Garland in the Japanese version ), an experienced warrior and member of a group known as the Guardians who serve the goddess Myria; and Peco (Pecoros in the Japanese version ), an onion -like creature with limited speech and a connection with nature. Balio and Sunder, brothers and horse -men, act as mercenaries to a powerful crime lord and frequent adversaries of Ryu.

Their boss, Mikba, is the head of a criminal organization with the ability to transform into a demon . Deis returns as a powerful sorceress who knows the secrets of the past. Myria, an ancient Goddess of Destruction, serves as the antagonist once more, though her motives have changed, and she is instead set on preserving the lives of humanity by ordering the deaths of the dragons. Ryu, Teepo and Rei run afoul of the giant woodsman Bunyan; Mygas, a traveling wizard who is camped outside of McNeil village; and the self-doubting master of non-lethal combat, Durandal, who provides the party with the skills to impress Hondara, the benevolent Urkan priest who despises violence.

Fahl, the tipsy barkeep from Genmel and friend of Balio and Sunder will become one with them after those villains are defeated and if they have fought 30 battles without resting. A strange fishman named Giotto teaches skills once the party reaches a high-enough fishing level. Once Ryu and his team fix Rhapala's lighthouse situation and meet the fairies, the errant fairy Meryleep turns up at a secluded pond, asking for her flower jewel which was stolen by a crow. The party can also use Peco to communicate with Yggdrasil trees.

Near the end of the game, the dragon spirit Ladon offers to communicate with Ryu in a similar fashion.

Gameplay Systems

Breath of Fire III is a traditional console role-playing game that requires the player to accomplish story-based objectives while battling enemy creatures in a number of fantasy environments. Presented from an overhead isometric viewpoint, the player may rotate the game's camera in any direction around the central character, as well as tilt it up or down to see over or under impeding objects. When traveling through the game's environment, each character can perform a unique special ability that allows the player to solve puzzles or destroy objects, as well as gain access to otherwise hidden areas. The game uses three-dimensional graphics for scenery, buildings, and other objects, while still retaining two-dimensional sprites for characters.

The game introduces a number of new features to the series, including the Master System, which allows any of the game's playable characters to apprentice under specific non-player characters known as masters, which allows them to learn new skills and influence their statistics. An additional feature, the Fairy Village, gives the player the ability to influence the growth of a small town of faeries , which in turn gives them access to special items or in-game features such as mini-games and a sound test . While journeying on the world map, players may set up camp, which can replenish a character's health by resting, as well as allowing them to speak directly to any member of their party. Other series mainstays such as fishing return with a new, expanded interface and point allocation system that keeps track of what fish a player has caught and their size.

Battles in Breath of Fire III occur randomly when a player travels through hostile areas or dungeons during the course of the story. Using a turn-based strategy approach, the game allows a player to input commands at the start of each combat round, which are then carried out in accordance with each character's "agility" rating. A player may choose to attack, defend, cast magic spells, use items, change equipment, or flee from battle entirely. Players can combine chrysms of various attributes in order to let Ryu transform into different dragon forms.

While previous Breath of Fire titles allowed groups of four characters to participate in combat, Breath of Fire III restricts the party limit to only three, yet offers a new "formation" system that allows for characters to be arranged in certain patterns for tactical benefits. Battles are won when all enemies are defeated, yielding experience points that go towards gaining characters' levels, which in turn leads to higher statistics and new skills.

Media Reviews

IGN
7.5/10
GameSpot
6.9/10
Famitsu
28/40
Eurogamer
6/10
Game Informer
8.5/10
Electronic Gaming Monthly
8.125/10
OPM
2

About Breath of Fire III

Breath of Fire III is a classic video game released for the PlayStation on January 1, 1997. Developed by Capcom and published by Capcom, this title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Breath of Fire III, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

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