SNES

Donkey Kong Country

Revolutionary platformer featuring pre-rendered 3D graphics that pushed the SNES to its limits. Play as Donkey Kong and Diddy Kong to recover their stolen banana hoard from King K. Rool and the Kremlings.

Release Date
January 1, 1994
Developer
Rare
Publisher
Rare
Players
1
Region
US

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Story

Kevin Bayliss was in charge of redesigning Donkey Kong. He wanted a character that looked believable and could perform animations like pounding his chest. His initial design was blocky and muscular to make Donkey Kong easy to animate, but it became more cartoonish when Nintendo faxed reference material. Some of Bayliss's designs were in the style of his Battletoads work, and the final design's eyes came from those of the Battletoads .

Miyamoto provided some suggestions, including the red tie, but left the design's specifics to Bayliss. Because Donkey Kong did not have much of an established universe, Rare was free to expand it with new characters. Mayles conceived Diddy as a redesign of Donkey Kong Jr. , and Bayliss designed him.

, Rare did not want Diddy to share his build with Donkey Kong, so Bayliss based the design on a spider monkey and made him agile to give him distinct moves. The redesign was also motivated by Bayliss's distaste for Donkey Kong Jr. Nintendo considered the redesign too great a departure and asked it to be reworked or presented as a new character. Mayles felt the redesign suited the updated Donkey Kong universe, so he chose to make it a new character.

Naming the character was a challenge; considered names included "Diet Donkey Kong", "Donkey Kong Lite", and "Titchy Kong". Rare settled on "Dinky", but ultimately changed it to "Diddy" due to legal problems. Rare staff spent hours at the nearby Twycross Zoo recording gorillas for reference, which they described as "a complete waste of time". They found their movements unsuitable for a fast game and their noises too quiet to be captured by a microphone, so they based Donkey Kong's running animation on a horse's gallop and had programmer Mark Betteridge provide Donkey and Diddy's voice clips.

Rare positioned Cranky Kong as the original Donkey Kong character from the arcade games but avoided mentioning this in the game and marketing materials out of fear that Nintendo would disapprove of the idea, though it was mentioned in the instruction manual. Rare created each character using Donkey Kong's model as a base and made the Kong designs consistent to reflect that they were relatives. All story drafts centered on the theft of Donkey Kong's banana hoard. According to Mayles, the team pitched the Super Mario character Wario as the antagonist, but Nintendo asked them to use original characters.

They recycled the Kremlings from Johnny Blastoff and the Kremling Armada , a cancelled Monkey Island -style adventure game . Their name is a play on the Moscow Kremlin . Rare's initial story was extensive and spanned 15 pages, but Nintendo had it condensed to fit into an instruction manual .

Gameplay Systems

Donkey Kong Country is a side-scrolling platform game . A reboot of the Donkey Kong franchise, its story begins when the crocodile King K. Rool and his army, the Kremlings , steal the Kongs ' banana hoard, which the gorilla Donkey Kong and his nephew Diddy Kong must reclaim. Donkey and Diddy, the player characters of the single-player game, run alongside each other and the player can swap between them at will.

Donkey is stronger and can defeat enemies more easily; Diddy is faster and more agile. Both can walk, run, jump, pick up and throw objects, and roll; Donkey can slap the terrain to defeat enemies or find items. The player begins in a world map that tracks their progress and provides access to 40 levels . The player attempts to complete each level while traversing the environment, jumping between platforms, and avoiding enemy and inanimate obstacles.

Level themes include jungles, underwater reefs, caves, mines, mountains, and factories. Some feature unique game mechanics , such as rideable minecarts , blasting out of cannons resembling barrels, and swinging ropes. Each area ends with a boss fight with a large enemy. Donkey and Diddy can defeat enemies by jumping on, rolling into, or throwing barrels at them.

If hit by an obstacle, one of the Kongs runs off and the player automatically assumes control of the other. They will only be able to control that Kong unless they free the other Kong from a barrel. In certain levels, the Kongs can free an animal that grants them special abilities, similar to Yoshi from the Super Mario series. Buddies include Rambi, a rhino that can charge into enemies and find hidden entrances; Enguarde, a swordfish that can defeat enemies with its bill; Squawks, a parrot that carries a lantern; Expresso, an ostrich that flies; and Winky, a frog that can jump high.

Each level contains collectible bananas, letters that spell out K–O–N–G, balloons, and animal tokens. These items can be found within the main level or by discovering hidden bonus stages , where they are earned via solving puzzles. The player starts with six lives . Collecting 100 bananas, all the K–O–N–G letters, a balloon, or three of the same animal token grants an extra life .

The player can visit other members of the Kong family from the world map. Funky Kong operates a flight service allowing the player to travel across different areas of Donkey Kong Island; Cranky Kong , the aged incarnation of Donkey Kong from the original Donkey Kong (1981), provides tips and fourth wall -breaking humour; and Candy Kong operates a save point service. The player can increase their completion percentage by finding bonus stages. Reaching the maximum 101 per cent unlocks a different ending.

Donkey Kong Country includes two multiplayer modes. In the competitive "Contest", players take turns playing each level as quickly as possible. In the cooperative "Team", they play as a tag team.

Awards & Honors

Game of the Year
many Game of the Year award

Sales & Commercial Performance

Total Copies Sold
9.3 million copies
Total Revenue
$400 million

Media Reviews

IGN
1990
Famitsu
7/8
Electronic Gaming Monthly
10/9
EGM
1994

About Donkey Kong Country

Donkey Kong Country is a classic video game released for the Super Nintendo Entertainment System on January 1, 1994. Developed by Rare and published by Rare, this title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Donkey Kong Country, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.