Front Mission 2
Front Mission 2 is a tactical RPG developed by Square for PlayStation. Set in 2102, six years after the original, the game follows three intersecting stories during a coup d'état in the Alordesh Republic. Featuring deep tactical combat with customizable Wanzers (mechs), the game introduced new mechanics like the Link System and expanded political storytelling.
Share this game
Story
The plot of Front Mission 2 revolves around three individuals from the OCU - Corporal Ash Faruk, Captain Thomas Norland, and intelligence officer Lisa Stanley. On June 12, 2102, the Alordeshi Armed Forces overthrows the pro-OCU government and subsequently declares independence from the OCU. Through a well-orchestrated plan, Alordeshi troops overwhelm the local OCU garrisons at their military bases in the country. In the midst of the chaos, Ash Faruk and members of the Muddy Otters unit attempt to flee the country.
Along the way, they come across some OCU survivors led by Thomas Norland of the Dull Stags unit. Norland leads the survivors to the estate of Saribash Labra, the CEO of the transport business Burg Transportation. Saribash offers to help them escape by the seashore, the only part of Alordesh not controlled by the coup d'état forces. As the survivors head for the seashore, an OCU regiment lands in the country.
Tasked with freeing POWs , Stanley leads a small unit to investigate the movements of the coup d'état forces. Upon intercepting a transport helicopter, she learns of a detention center where OCU POWs are being held. Stanley succeeds in liberating the inmates and begins preparing for an operation to rescue Alordeshi government officials in Dhaka . A major battle breaks out in the city.
The operation succeeds with some help from Norland and his subordinates, who opted to stay in the country and fight the coup forces. Meanwhile, aboard the OCU aircraft carrier Monto , Faruk is confronted by an officer from the OCU's Central Intelligence Unit. He reluctantly agrees to return to the country when the officer, Pike Reischauer, reveals that some of his colleagues in the Muddy Otters are still alive. Upon returning to Alordesh, they are pursued by coup leader Ven Mackarge.
A link between Mackarge's pursuit of them, the OCU's liberation attempts, and Burg Transportation's involvement in the war is eventually formed when it is revealed that the coup forces are receiving support from an unknown third party, and are in possession of a device codenamed "FENRIR".
Gameplay Systems
Front Mission 2 uses 3D models and a moving camera. Front Mission 2 expands on the mechanics found in Front Mission . The video game progresses in a linear manner: watch cut-scene events, complete missions, set up their wanzers during intermissions, and sortie for the next mission. The player travels to locations on a point-and-click world map.
As the player progresses through the plot, new locations are revealed on the world map. Towns and cities act as intermission points where the player can organize and set up their units for the upcoming mission. Battle zones are where the missions take place, though they become inaccessible upon the completion of a mission. A new element of progression in Front Mission 2 involves alternating scenarios between the game's three main characters.
After reaching a certain point of the game, control switches over to a different group of characters for the next few missions. Towards the climax, all three scenarios merge for the remainder of Front Mission 2 . Front Mission 2 missions are traditional tactical RPG fare, ranging from destroying all enemy targets to protecting a certain allied target. There are a number of new main features that are used for mission play in Front Mission 2 .
Action Points (AP) is a feature that dictates how many actions can be done with each unit. Actions such as moving and attacking require a certain amount of AP to use. At the end of a full turn, which is one Player Phase and Enemy Phase, a set amount of AP is replenished. A unit's AP amount and recharge value increases as their pilots gain proficiency levels through destroying enemy targets.
The Action Points feature ties into a second feature known as Honor. Moving around while allied units are nearby can result in statistical advantages such as increased AP charge or accuracy. In contrast, being surrounded by enemy units will result in statistical disadvantages such as decreased evasion or AP charge. By destroying enemy targets, a unit's pilot can gain Honor Points.
When enough Honor Points are accumulated, the aforementioned pilot will learn abilities that provide special benefits or detriments to nearby allied or enemy units; one of these abilities is Links. Links is a unique ability that allows two units to provide defensive support to each other during Enemy Phase battles. For linked actions, only melee weapons and short-range weapons can be used during a linked battle. As long as the linked units are within an eight-square radius of each other, they can participate in linked battles.
Furthermore, the target of an enemy unit is protected entirely from their attack; the linked unit is hit by the attack instead during linked battles. Other new features for mission play include armor coating and flanking. Armor coating allows a unit to resist certain types of attacks, while flanking improves a unit's chances at hitting an enemy target. Missions aside, there are several returning features from Front Mission that are expanded upon Front Mission 2 .
The Arena feature returns, which allows players to fight against the AI or against another player for monetary rewards. A new addition to the Arena is team matches, in which the player can field more than one wanzer to do battle with an opposing team. Briefings are also retained, and now operate differently. Instead of providing basic information on the enemy, briefings allow the player to review battle maps - enemy placements, allied units, and player starting positions can all be seen.
Returning features aside, Front Mission 2 introduces the Network - a pseudo-Internet feature that allows the player to better understand the world of Front Mission through various websites and web pages.
Media Reviews
About Front Mission 2
Front Mission 2 is a classic video game released for the PlayStation on January 1, 1997. Developed by Square and published by Square, this title has become a beloved entry in the retro gaming library.
This wiki entry provides comprehensive information about Front Mission 2, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.
Some information sourced from Wikipedia, available under CC BY-SA 3.0.





