PS1

Jumping Flash!

Jumping Flash! is a pioneering 1995 first-person platformer for PlayStation where players control a robotic rabbit named Robbit to collect jet pods across surreal 3D worlds. The game introduced revolutionary vertical gameplay with massive jumps and free-roaming exploration.

Release Date
January 1, 1995
Players
1
Region
US

Share this game

Story

The game begins on Crater Planet and revolves around the story of an insane astrophysicist , Baron Aloha. Planning to make a large profit from his evil ingenuity, Aloha removes giant pieces of land from the planet using machines to turn them into private resorts. Aloha removes and hides the twelve jet pods that propel each world. Witnessing the destruction, the residents of Crater Planet call for help, and in response the Universal City Hall dispatches one of their agents, a mechanical rabbit named Robbit.

Robbit is ordered to explore each world to retrieve the jet pods, stop Aloha, and save Crater Planet from destruction. At the end of the game, Aloha flees to his home, Little Muu, and vows revenge on Robbit. Throughout the game, Aloha surrounds himself with creatures called MuuMuus that appear as small, white, five-limbed creatures with miniature palm trees on their heads. Many of the game's full motion videos feature the MuuMuus in an izakaya tavern, recounting their defeat at the hands of Robbit.

Gameplay Systems

Jumping Flash! is presented in a first-person perspective. The player assumes the role of Robbit, a robotic rabbit, and can freely move Robbit in three-dimensional space and can rotate the camera in any direction. The top part of the screen shows the remaining time, the player's score, and a character named Kumagoro—Robbit's sidekick artificial intelligence who offers the player warnings and hints.

The top left corner of the screen shows the collected power-ups ; the top right corner contains the radar showing the locations of objects including enemies, power-ups, jet pods and enemy projectiles. The bottom shows a health meter on the sides and the number of remaining lives in the centre. The player starts the game with three lives; a new life is granted once one million points are earned. The core of the gameplay is focused on the player's ability to make Robbit jump.

Robbit can jump up to three times in mid-air, which allows him to reach extreme heights. Unlike other platform games that continue to face horizontally when the player jumps, in Jumping Flash! the camera tilts downwards when a double-jump or triple-jump is performed to allow the player to see Robbit's shadow and easily plan a landing spot. The player has the ability to shoot a low-powered laser beam at a target indicator in the middle of the screen.

The player can find and use fireworks for Robbit to damage enemies. These include cherry bombs , rockets , Roman candles and spinners. Each level has a time limit of ten minutes, which ends the game if it is exceeded. Losing all lives is presented with a choice to continue or return to the title screen.

Power-ups scattered across each world, presented as picture frames, include carrots that extend Robbit's health, extra lives , time-outs that stop the clock and freeze the level's dynamics for a few seconds, hourglasses that extend the player's time, and power pills that make Robbit invincible for a short period of time. Enemies in the game vary from anthropomorphic versions of creatures to robots and plants. The game is composed of six worlds with three levels each, totalling to 18 main levels. The objective of the main levels in each world is to collect four jet pods.

Each final level of a world consists of a boss fight. The level designs vary from snow-capped mountains to carnivals. While most of the levels are large, outdoor excursions, two are enclosed within a narrow interior. The game features hidden bonus levels , which are triggered when secret entrances are found.

Bonus levels consist of blocks with balloons in them; popping the balloons yields either coins or power-ups. A time attack mode is available for any level the player has completed.

Media Reviews

IGN
7.5/10
Famitsu
8/10
Edge
7/10
Eurogamer
3
Electronic Gaming Monthly
9/10

About Jumping Flash!

Jumping Flash! is a classic video game released for the PlayStation on January 1, 1995. This title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Jumping Flash!, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.