NES

Ninja Gaiden III: The Ancient Ship of Doom

Ryu Hayabusa faces his greatest challenge aboard a cursed battleship, introducing energy-based special attacks and a life bar system across 7 biomechanical stages with enhanced cinematic storytelling.

Release Date
January 1, 1991
Developer
Tecmo
Publisher
Tecmo
Players
1
Region
US

Share this game

Story

Between the events of the original Ninja Gaiden and Ninja Gaiden II: The Dark Sword of Chaos , CIA agent Irene Lew is chased by a man who looks like Ryu Hayabusa to a cliff edge, where she falls to her apparent death. In an effort to clear his name, Ryu investigates the laboratory where Irene was killed. A mysterious man appears there and tells Ryu to go to the Castle Rock fortress, where he will give Ryu more information about Irene. On his way, Ryu encounters A.

Foster via a video image, who claims to be unaware of Irene's whereabouts, and the look-alike who killed Irene. The look-alike flees, saying that Foster has ordered him not to eliminate Ryu quite yet. Ryu encounters the stranger from the laboratory, who reveals his name as Clancy. Clancy reveals that he and Foster were working together until Foster began to design creatures called "bio-noids" – transformed superhumans that are infused with "life energy" from an interdimensional rift that appeared after the demon from Ninja Gaiden was defeated.

Clancy pleas to Ryu to stop Foster. When confronted by Ryu, Foster reveals his plan to kill him and make a powerful bio-noid from his corpse. Irene appears to the surprise of both Ryu and Foster. Ryu's look-alike transmutes into a bio-noid, which Ryu defeats.

A door to the interdimensional rift opens. Clancy appears, telling Ryu, Irene, and Foster that they were all used as pawns in his plan to take over the ruins and claim the life energy as his. Foster tries to follow Clancy through the door, but the energy destroys him utterly. Ryu goes through the rift into the subspace while Irene stays behind.

Inside the subspace, Ryu encounters his resurrected and strengthened look-alike, and kills him once and for all. Ryu is teleported from the subspace into a room where he meets Clancy once again. Clancy explains Castle Rock's ruins are a dimensional warship called the "Ancient Ship of Doom". He says that "these super-dimensional ruins are the foundation upon which a new world will be created", and that it will be where all new life will originate from.

The ship reappears in the real world, and Clancy fires a test shot to demonstrate its power while Irene watches in horror. Ryu fights his way back through the ship and confronts Clancy, who has turned himself into a bio-noid. Clancy gives Ryu the offer to join him and work to wipe out the human race and usher a new age, but Ryu refuses and kills him after a lengthy battle. Ryu is transported outside the warship and back to Irene.

Both watch as the Ancient Ship of Doom is brought down and explodes, and Castle Rock crumbles. The two watch the sunrise as a new day begins.

Gameplay Systems

Ninja Gaiden III: The Ancient Ship of Doom is a side-scrolling platform game in which the player controls the player character Ryu Hayabusa as he investigates the events behind Irene Lew's death. In the game, Ryu can jump, hang, and climb up and down walls with the control pad; pressing the jump button while holding the control pad the direction away from the wall causes Ryu to spring off the wall. Ryu is also able to attack enemies with secondary weapons while on a wall by pressing the attack button. A new feature introduced in Ninja Gaiden III is the ability for Ryu to hang overhead from pipes or ivy; he can swing up on top or drop from them, and as with walls, he can only attack enemies while hanging with secondary weapons.

As with the previous Ninja Gaiden games, Ryu's physical strength is represented by a life meter on the top of the screen; it decreases when Ryu gets hit by enemies or other dangerous objects. Throughout the levels, the player can find "Recovery Medicine" bottles that partially replenish Ryu's physical strength; as with all other items in the game, they are located in crystal balls that Ryu must slash to open. The player loses a "life" when Ryu's life meter runs out, he falls into a pit, or if the timer runs out. The game ends when players lose all their lives, but they can continue and resume play at the beginning of the Act in which they have lost all their lives.

However, in the US version of Ninja Gaiden III , players only get five continues total before being required to restart the game from the beginning. Ryu can defeat enemies by attacking with his Dragon Sword or by using secondary weapons which consume Ryu's " ninja power "; such weapons include the following: "Windmill Throwing Stars " which move back and forth like boomerangs , "Fire Dragon Balls" which launch fireballs downward at an angle, the "Fire Wheel Art" which launches fireballs upward at an angle, the "Invincible Fire Wheel" that forms a series of rotating of fireballs around Ryu and destroys any enemy who comes into contact, and a new weapon in this series called the "Vacuum Wave Art" which hurls vacuum blades above and below Ryu simultaneously. Players can collect red and blue capsules to refill Ryu's ninja power, and they can also collect "Scrolls of the spirit of the Dragon" to increase Ryu's maximum ninja power level. Another new item in Ninja Gaiden III is the "Dragon Spirit Sword" that increases Ryu range of his sword.

At the end of each Act is a boss which has its own life meter that decreases when damaged; Ryu can defeat the boss by completely depleting its life meter. Ninja Gaiden III ' s first four bosses consist of the "bio-noids" – super-human creatures created and controlled by Foster to take over the world; they each represent the four elementals: earth, wind, fire, and water. Tiger Handheld version Ninja Gaiden III: The Ancient Ship of Doom was ported by Tiger Electronics as an LCD handheld game. This port features five levels in which Ryu must reach the end of each level by defeating various robots with his Dragon Sword and a "ninja weapon ball".

At the end of each level, Ryu fights a boss; the first four levels' bosses are the same bio-noids from the NES version, while the fifth level's final enemy is the "Giant Boss", which must be defeated to beat the game. Gameplay is similar to the NES version, in that Ryu and the bosses have life meters and that they feature similar items. Features included built-in sound which could be muted, battery backup high score, and an automatic switch-off feature in which the device shuts off after three minutes of inactivity.

Media Reviews

IGN
8/10
Famitsu
6/10
Electronic Gaming Monthly
8/10
EGM
11
Nintendo Power
1991

About Ninja Gaiden III: The Ancient Ship of Doom

Ninja Gaiden III: The Ancient Ship of Doom is a classic video game released for the Nintendo Entertainment System on January 1, 1991. Developed by Tecmo and published by Tecmo, this title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Ninja Gaiden III: The Ancient Ship of Doom, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.