Resident Evil 3: Nemesis
Resident Evil 3: Nemesis is a survival horror game that follows Jill Valentine's escape from Raccoon City during a viral outbreak. The game introduces the relentless Nemesis bioweapon that actively hunts the player, along with new mechanics like the 180-degree quick turn and live selection system.
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Story
) member Jill Valentine attempts to escape from Raccoon City. Most of the population has been transformed into zombies by an outbreak of the T-virus , the gruesome biological weapon secretly developed by the pharmaceutical company Umbrella Corporation. After fighting through zombies and mutants on her way to the Raccoon City Police Department, Jill runs into fellow team member Brad Vickers , who is later killed by a new enemy. S.
members, who had knowledge of Umbrella's experiments. ): Carlos Oliveira , Mikhail Victor , and Nikolai Zinoviev . Nikolai explains to Jill that a rescue helicopter can be contacted if they manage to reach the city's Clock Tower to ring the bell. When they are finished repairing a cable car, Nikolai goes missing and is presumed dead.
Nemesis then corners the remaining members of the group onto the car as they head to the tower. Mikhail sacrifices himself with a grenade, causing the car to crash into the tower's central courtyard and separating Jill and Carlos briefly. At the Clock Tower, Jill summons the helicopter by ringing the Clock Tower's bell before being confronted by Nemesis, which destroys the helicopter and infects Jill with the T-virus. Jill manages to temporarily defeat Nemesis but she falls unconscious due to the T-virus infection given by Nemesis.
Carlos finds Jill and takes her to safety within the Clock Tower. Three days later, he finds a vaccine for Jill's T-virus infection in a nearby Umbrella owned hospital, then returns and administers it to her, saving her. After she regains consciousness on the morning of October 1, 1998, Jill proceeds towards the Raccoon Park to search for an escape route and enters the park caretaker's cabin. There, she runs into Nikolai, who reveals that he is a "supervisor" sent into Raccoon City to gather combat data on Umbrella's bioweapons.
Nikolai retreats, and Jill later is confronted by the Gravedigger, a massive worm-like creature. Jill defeats it and escapes to an abandoned Umbrella factory at the edge of town through the worm’s tunnels. S. government is planning to launch an experimental thermobaric missile into Raccoon City to eradicate the T-virus infestation.
After confronting Nemesis and grabbing a keycard needed to escape, Jill learns that the missile attack on Raccoon City has begun, with only a short time left before the city is destroyed. Depending on the path taken by the player, Jill's final encounter with Nikolai will differ. In one version of the events, Nikolai will attempt to start a gunfight with Jill, only to be ambushed and killed by Nemesis. In another event, Nikolai will hijack Jill's intended escape chopper, and the player must either reason with Nikolai or destroy the helicopter.
If Jill negotiates with Nikolai, he reveals that he has killed the other supervisors and boasts about collecting the bounty placed on Jill by Umbrella before escaping. Regardless of Nikolai's fate, Jill makes her way to the rear yard and confronts Nemesis again. After an intense battle, Jill defeats Nemesis with the help of a large prototype railgun before meeting up with Carlos and escaping the city via a helicopter. S.
Alpha Team's weapons specialist Barry Burton , who helps them escape in his helicopter. At sunrise, the missile vaporizes Raccoon City, and Jill swears revenge on Umbrella. A newscast then briefly details the destruction and offers condolences for the lost lives.
Gameplay Systems
Resident Evil 3: Nemesis is a survival horror game where the player controls the protagonist, Jill Valentine , from a third-person perspective to interact with the environment and enemies. The player takes control of another character for a brief portion of the game. To advance, the player explores a city while avoiding, outsmarting and defeating enemies. The player can interact with the environment in several ways, such as opening doors, pushing objects or climbing obstacles.
Scattered throughout the city are weapons, ammunition and other items, which can be collected and put in the player's inventory. Items can be examined, used, or combined with others. The inventory is limited to a certain number of slots, and the player must often move items from the inventory to a storage box located in special rooms to manage space. The player can use a variety of firearms to defeat enemies, ranging from pistols to a rocket launcher .
Aside from enemies, parts of the environment, such as explosive barrels, can be shot at, causing them to explode and damage nearby enemies. The game also introduces the ability for players to dodge attacks or perform a quick 180-degree turn to evade enemies. The player has a certain amount of health which decreases when attacked by enemies. Health is regained with first aid sprays, as well as herbs, which can be used separately or mixed together to increase their healing effect.
The game also features an ammunition creation system that allows players to create new ammunition from different varieties of gunpowder . In addition to engaging in combat, the player must often solve puzzles that focus on logical and conceptual challenges. During certain situations, the player will be put in a perilous situation, where they will be prompted to choose between two possible actions or suffer a certain penalty, if not instant death. These choices affect how the story unfolds and which ending is achieved.
Additionally, a creature called Nemesis is encountered multiple times throughout the game as a recurring boss . Nemesis is considerably more powerful than the player and has the ability to use a rocket launcher as a weapon, dodge incoming fire, and pursue the player from one area to the next. During one of these encounters, the player can choose to either fight Nemesis or run until he is evaded. A variety of encounters are possible, with some being mandatory, and some varying in nature and location based on certain choices made by the player.
Even if evaded or defeated during one of these encounters, Nemesis will inevitably continue to pursue the player until the end of the game. Once the player completes the game, a mode called The Mercenaries - Operation: Mad Jackal is unlocked. In this mode, the player must control mercenaries that Jill encounters during the main game and run from one side of the city to the other within a limited amount of time and resources. However, the starting time limit given is insufficient to actually perform this task directly, and the player must continuously receive time extensions by performing certain actions such as defeating enemies, rescuing civilians and exploring hidden areas.
Depending on the rank received and difficulty chosen, completing the main game may unlock alternate costumes for Jill and epilogue files that detail the activities of different characters following the events of the game. The Mercenaries mode and alternate costumes for Jill do not need to be unlocked in the Windows and Dreamcast versions of the game.
Media Reviews
About Resident Evil 3: Nemesis
Resident Evil 3: Nemesis is a classic video game released for the PlayStation on January 1, 1999. Developed by Capcom and published by Capcom, this title has become a beloved entry in the retro gaming library.
This wiki entry provides comprehensive information about Resident Evil 3: Nemesis, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.
Some information sourced from Wikipedia, available under CC BY-SA 3.0.





