Arcade

Samurai Shodown IV: Amakusa's Revenge

Samurai Shodown IV: Amakusa's Revenge is a 1996 weapon-based fighting game developed and published by SNK for the Neo Geo arcade system. Serving as the climax of the original Samurai Shodown saga, it refined III's mechanics while bringing back fan-favorite elements like fatalities and a more balanced roster.

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Release Date
January 1, 1996
Developer
SNK
Publisher
SNK
Players
1
Region
US
ROM Size
22.3 MB

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Gameplay Systems

The ability to select from "Slash" and "Bust" versions of characters is retained from Samurai Shodown III . Among other series changes, aerial blocking was removed entirely. One can also no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a " fatality " move in the vein of Mortal Kombat .

Media Reviews

Famitsu
9
Edge
8/10
Electronic Gaming Monthly
8/10

Some information sourced from Wikipedia, available under CC BY-SA 3.0.