NDS

Sonic Colors

Sonic and Tails battle Dr. Eggman in an interstellar amusement park, featuring the new Wisps that grant colorful power-ups and the debut of the DS-exclusive Jade Wisp.

Release Date
January 1, 2010
Players
1
Region
US

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Story

In both versions, Doctor Eggman opens an amusement park in space called "Dr. Eggman's Incredible Interstellar Amusement Park", allegedly turning over a new leaf and making up for past transgressions. The park is made up of several planet-sized attractions. Suspicious, Sonic the Hedgehog and his best friend Tails investigate.

They meet Yacker, who comes from a species of aliens known as Wisps. After Tails invents a translator to communicate with him, they learn that other Wisps have been enslaved by Eggman, who plans to harness their energy for a mind-control laser that will allow him to take over Earth. Sonic proceeds to visit the planets, liberating the Wisps and shutting down the generators linked to the amusement park. He meets many of his friends along the way, who are also exploring the park in an attempt to disrupt Eggman's plans.

After Sonic frees the Wisps, Eggman tries to fire the cannon at the world, but a piece of wreckage from an earlier boss fight causes it to malfunction. As the amusement park begins to explode, Sonic confronts Eggman. Eggman uses the Nega-Wisps to power his final contraption, a robot that uses the powers of all the Wisps that Sonic has met against him. As the machine gets weaker, the Wisps escape and help Sonic defeat Eggman, sending him hurtling off into space.

The Wisps carry Sonic out of the exploding amusement park. Returning safely to Earth, Yacker thanks Sonic and Tails. In the DS version, however, Sonic and Tails soon learn that the leading Mother Wisp had been infected by the negative energy and transformed into the Nega-Mother Wisp. Using the power of the Chaos Emeralds, Sonic transforms into Super Sonic and fights her.

Following her defeat, the Mother Wisp returns to normal and the Wisps part ways with the two heroes. In a post-credits scene , Eggman is seen stranded in space with his henchmen Orbot and Cubot .

Gameplay Systems

Premise and setting Sonic Colors is a platform game set in outer space . Players control Sonic the Hedgehog , whose goal is to save the Wisps , an alien race that has been enslaved by Doctor Eggman . The game's main hub is Doctor Eggman's Incredible Interstellar Amusement Park, an interplanetary amusement park that consists of five small planets chained to each other. Sonic must be guided through these planets to destroy the power source at their center.

Each planet is split into seven parts: six main levels called acts and a boss level. In each act, players must guide Sonic to the goal, whilst defeating enemies and dodging obstacles. In boss levels, players face one of Eggman's large robots, and must defeat it. Gameplay seamlessly shifts between side-scrolling and third-person perspectives.

Upon completion of a level, players are given a grade dependent on their performance, with an "S" being the best and a "D" being the worst. As the player progresses through the game, more planets become available to select. Once each planet has been completed, a bonus seventh, which concludes the story, is unlocked. Players control Sonic using the Wii Remote (with or without the Nunchuk ), the Classic Controller , or the GameCube controller .

Sonic retains most of his abilities from Sonic Unleashed : he can perform a "Sonic Boost" which greatly increases his speed and allows him to smash through various objects; a homing attack that allows him to destroy enemies from long distances; and a stomp that enables him to quickly destroy objects below him. In certain levels, players are sent at high speeds and must perform a quick step maneuver to dodge walls and other hazards; others see Sonic using a drift mechanic in order to make sharp turns. Sonic is also given a double-jump ability, which allows him to perform an additional jump in mid-air. A major aspect of Sonic Colors is the ability to activate Wisp power-ups .

There are eight different types of Wisps, each with their own unique advantage dependent on their color. Normal white-colored Wisps allow the player to get a speed boost at any time. The "Cyan Laser" turns Sonic into a laser that can bounce off solid surfaces to change the laser's path and to travel through power lines, while the "Yellow Drill" allows Sonic to drill through soft ground and water. The "Orange Rocket" allows Sonic to blast upward to tremendous heights; the "Pink Spikes" allows Sonic to bond to walls and ceilings and to perform a spin dash to gain velocity and to destroy objects; the "Green Hover" enables Sonic to hover and to perform dashes across lines of rings; the "Blue Cube" gives Sonic the ability to turn blue blocks into blue rings and vice versa; and the "Purple Frenzy" turns Sonic into a berserker that chomps through anything in its path, increasing in size as it continues to eat.

Like previous games, Sonic collects golden rings , which protect him from a single hit by an enemy or obstacle, though they will scatter and blink before disappearing. Sonic starts the game with a limited number of lives ; if he is hit with no rings in his possession, he will lose a life. If a player exhausts their lives, they will receive a game over .

Sales & Commercial Performance

Total Copies Sold
2.18 million copies

Media Reviews

IGN
8.5/10
GameSpot
8/10
Famitsu
2021
Eurogamer
8/10
Game Informer
8.5/10
Nintendo Power
9/10

About Sonic Colors

Sonic Colors is a classic video game released for the Nintendo DS on January 1, 2010. This title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Sonic Colors, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.