Super Mario Advance 4: Super Mario Bros. 3
The enhanced GBA remake of the NES classic featuring all-new e-Reader functionality, updated graphics, and voice acting. Includes the original 90+ levels plus special World-e levels when connected with Nintendo's e-Reader peripheral.
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Gameplay Systems
3 § Gameplay The gameplay is the same as in the original version of Super Mario Bros. 3 for the Nintendo Entertainment System . Players take control of either Mario or Luigi, adventuring through eight kingdoms of the Mushroom World to defeat the seven Koopa Kids and Bowser, who have taken the seven magic rods from the kings of these seven kingdoms, transforming them into various creatures. Players are able to make use of several basic techniques such as running, jumping, and swimming.
The objective of each stage is to reach a certain goal, which is typically a black background with a rotating box containing either a mushroom, flower, or star. Players access the levels by exploring various maps; once a level is complete, players may not replay it until they beat the game. This map has several features on it, such as bridges that lower after completing a level or Hammer Bros. that wander around the map.
There are several kinds of levels, including a dungeon level and an airship level. Outside of the main mode of play, players may also play a remake of the Mario Bros. game, which has been included in all Super Mario Advance games previous to it. It supports anywhere from one to four players.
It retains the power-ups from Super Mario Bros. 3 , including the basic power-ups of the Super Mushroom, Fire Flower, and Starman, as well as the Super Leaf, Tanooki Suit, Frog Suit, and Hammer Bros. Suit, all introduced in the original release. The Super Mushroom increases the player-character's size; the Fire Flower gives him a fireball attack; the Starman makes him invincible; the Super Leaf gives him a tail that lets him attack enemies by spinning and allows him to fly; the Tanooki Suit is a modified Super Leaf, giving him the ability to turn into a statue; the Frog Suit allows him to jump high and swim faster; and the Hammer Bros.
Suit gives Mario a hammer projectile. Less common power-ups include these: a whistle, which allows players to go to other lands; a hammer, which allows them to gain access to new areas; and a cloud, which allows them to skip one level. e-Cards Super Mario Advance 4 , excluding the European version of the game, is compatible with the Nintendo e-Reader , allowing players to scan certain e-Cards into the device utilizing two Game Boy Advances , the e-Reader, and a copy of Super Mario Advance 4 . Once a card is scanned, it adds certain content to the game.
One of the most prominent features included is the ability to add stages to the game; the player is allowed to have 32 extra stages on one copy of the game. E-Card types also include the demo card, which allows players to view tips and tricks as performed by the developers for certain stages; the power-up cards, which allow players to add certain power-ups to their inventory, depending on which card they have; and the switch card, which causes changes to the game, such as adding projectiles from Super Mario Bros. 2 and causing enemies who have been hit by fireballs to turn into coins. Two item cards introduce new items to the game.
The more common of the two is the Cape Feather card, which gives players said item from Super Mario World .
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About Super Mario Advance 4: Super Mario Bros. 3
Super Mario Advance 4: Super Mario Bros. 3 is a classic video game released for the Game Boy Advance on January 1, 2003. Developed by Nintendo and published by Nintendo, this title has become a beloved entry in the retro gaming library.
This wiki entry provides comprehensive information about Super Mario Advance 4: Super Mario Bros. 3, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.
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