GBA

Ultimate Spider-Man

Based on the comic book reboot, this GBA adaptation combines side-scrolling action with comic-style visuals. Play as both Spider-Man and Venom across 30 missions, featuring an original story that expands the Ultimate universe.

Release Date
January 1, 2005
Players
1
Region
US

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Story

Creation and development Ultimate Spider-Man was the first series to be published in the Ultimate Marvel line. Publisher Bill Jemas wanted to re-invent the Marvel Universe because he felt that, with over 40 years of backstory, it had become inaccessible to new readers, and he wanted to start with a re-invented Spider-Man. Initially, Marvel Editor-in-Chief Joe Quesada was skeptical because 1998's Spider-Man: Chapter One , a previous attempt at re-envisioning Spider-Man's early adventures, had failed both critically and commercially. Though Spider-Man's original origin story in Amazing Fantasy #15 was only 11 pages long, Bendis' retelling of Spider-Man's origin was seven issues long.

Bagley was at first wary of Bendis' notoriously slow pace in advancing plot , describing it as a "real shock" at first. Jemas originally intended the comic to feature single-issue stories only, but Bendis chose to make each story roughly six issues long. The first several issues were greeted with enthusiasm from fans and critics, sold well, and gave Ultimate Marvel a boost in credibility. After the release of Ultimate Spider-Man (along with Ultimate X-Men ), Quesada and Jemas broadened the Ultimate Marvel line with The Ultimates (a re-imagining of the Avengers ) and Ultimate Fantastic Four .

Ultimate Spider-Man #1 was voted the "ninth-greatest Marvel Comic of All Time" in 2001 by readers of Wizard: The Guide to Comics . In addition to critical success, Ultimate Spider-Man grew to outsell the flagship Spider-Man title, The Amazing Spider-Man . Bendis would later describe issue #13, in which Peter tells Mary Jane his secret identity, as his favorite issue because it showed the trust that the Marvel editorial staff had in him. As the series progressed within the next two years, reception and sales stayed strong, helped by the fact that Bendis and Bagley quickly found chemistry and enjoyed working together.

Over the years, many 'mainstream' characters were introduced, often with different origins, costumes, and/or personalities. Mark Bagley left the book as of Ultimate Spider-Man #110 in August 2006. Bagley and writer Brian Michael Bendis had worked on the series together since it began. Artist Stuart Immonen , already familiar with the Ultimate Universe from his work on Ultimate Fantastic Four and Ultimate X-Men , took over after Bagley.

Issue #111, named "The Talk", featured Immonen's art for the first time. The issue was divided into two parts, with Bagley covering the art for one section, and Immonen doing the other. Issue #133 was the final issue of the series before a two-issue follow-up entitled Ultimatum: Spider-Man Requiem was released, revealing the status of the title's characters after the events of the " Ultimatum " storyline. Despite the book's apparent cancellation, in August 2009 Ultimate Spider-Man was relaunched with Brian Michael Bendis returning as writer and David Lafuente as artist.

The book finished its run with #160 and subsequently was relaunched as Ultimate Comics: Spider-Man with art by Sara Pichelli .

About Ultimate Spider-Man

Ultimate Spider-Man is a classic video game released for the Game Boy Advance on January 1, 2005. This title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Ultimate Spider-Man, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.