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Dragon Warrior I & II

Dragon Warrior I & II is a compilation of the first two Dragon Quest games for Game Boy Color. Embark on classic JRPG adventures through the worlds of Alefgard and the kingdoms of Moonbrooke, Cannock, and Midenhall with enhanced graphics and quality-of-life improvements.

Release Date
January 1, 1985
Players
1
Region
US

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Story

Dragon Warrior ' s plot is a twist on the classic damsel in distress , in that the player does not even have to meet with or speak with her to complete the game. Backstory Dragon Warrior , its sequel, Dragon Quest II , and its prequel, Dragon Quest III , make up a trilogy with a shared timeline. The story's background begins when the kingdom of Alefgard was shrouded in permanent darkness. The brave warrior Erdrick ("Loto" in the Japanese versions as a well as the English version of the Game Boy Color remake) defeated an evil creature and restored light to the land.

In Erdrick's possession was the Ball of Light, which he used to drive away enemies who threatened the kingdom. Erdrick handed the Ball of Light to King Lorik, and Alefgard remained peaceful for a long time. The Ball of Light kept winters short in Alefgard and helped maintain peace and prosperity for the region. However, there is one man who shunned the Ball of Light's radiance and secluded himself in a mountain cave.

One day, while exploring the cave's extensive network of tunnels, the man encountered a sleeping dragon who awoke upon his entrance. He feared the dragon would incinerate him with its fiery breath, but the dragon instead knelt before him and obeyed his commands. This man, who is later discovered to be a dragon, became known as the Dragonlord. One day, after his soul became corrupted by learning magic, the Dragonlord attacked Tantegel Castle and the nearby town of Breconnary with his fleet of dragons and set the town on fire.

Riding a large red dragon, the Dragonlord descended upon Tantegel Castle and stole the Ball of Light. Soon, monsters began to appear throughout the entire land, destroying everything in their paths. Much of the land became poisonous marshes, and at least one destroyed town never recovered and remains in ruins. The following day, Erdrick arrived at Tantegel Castle to speak with King Lorik and offered his help to defeat the Dragonlord.

After searching the land for clues to the Dragonlord's location, Erdrick found that the Dragonlord lived on an island that could be accessed only via a magical bridge that only a Rainbow Drop could generate. After venturing to the island, Erdrick disappeared. Many years later, during King Lorik XVI's reign, the Dragonlord attacked the kingdom again and captured Princess Gwaelin. Many heroes tried and failed to rescue the princess and recover the Ball of Light from the Dragonlord's castle, called Charlock.

" However, when the descendant arrives as the game's hero, many of the people of Alefgard have forgotten the story of Erdrick, and those few who do remember consider it a myth and do not believe in Mahetta's prophecy. King Lorik starts to mourn the decline of his kingdom.

Gameplay Systems

Years after its release, its gameplay mechanics have been described as simplistic and spartan. The player controls a young hero who sets out to defeat a being known as the Dragonlord. The player starts with a menu to begin a new quest, continue a previous quest, or change the speed in which messages appear on the screen. In the Japanese version, continuing a quest requires a password .

In the North American Nintendo Entertainment System (NES) English version, the quest is saved onto the game cartridge's battery-backup (called an "Adventure Log" in the "Imperial Scrolls of Honor"), with options to delete or duplicate a saved quest. In a new quest, the player may give the hero any name; the game analyzes the name entered to determine the initial ability scores and their statistical growth over the course of the game. Dragon Warrior presents players with a clear objective from the start and uses a series of smaller scenarios to increase the hero's strength in order to achieve the objective. The game begins in King Lorik's chamber in Tantegel Castle, where the hero receives information about the Dragonlord, whom he must defeat, and the stolen Balls of Light, which he must retrieve.

After receiving some items and gold, the hero sets out on his quest. Much of Dragon Warrior is spent talking to townspeople and gathering information from them that leads to additional places, events, and secrets. Towns contain shops that sell improved weapons and armor; general stores where the player may buy other goods; inns that allow the hero to recover his health and magic, and shops that offer keys for purchase. The player may sell items at half price to shops that provide weapons, armor, or general goods.

The hero's status window is shown whenever he stops moving, displaying his current experience level (LV) and the number of hit points (HP), magic points (MP), gold (G), and experience points (E). To safely progress to the next areas in the game, the player needs to accumulate experience points and gold by defeating enemies outside of towns – in the overworld and in dungeons. Apart from the Dragonlord's castle and locked doors, there are no physical restrictions on where players can roam. Instead, monsters increase in difficulty as players venture further from Tantegel castle.

As the hero's level increases, the player can explore further afield with less risk. Enemies appear in random encounters and the hero fights one opponent at a time. The encounter rate is lowest on fields and increases in forests and hills. Battles are turn-based and fought from a first-person perspective while the hero remains off-screen.

In combat, players must defeat the enemy by reducing its HP to zero. During combat, players have four commands: "fight", "run", "spell", and "item". The "fight" command causes the hero to attack the enemy with a weapon, or with his bare fists if no weapon is available, in an attempt to inflict damage. With the "run" command, the hero attempts to escape from a battle, which is recommended if his HP is low.

The "spell" command casts magic that can, for example, heal the hero or damage the enemy. The "item" command uses herbs that replenish the hero's HP. During combat, the hero loses HP when he takes damage, and the display turns red when his HP is low. If his HP falls to zero, he dies and is taken back to King Lorik to be resurrected, and loses half his gold "as punishment".

If the hero succeeds in defeating an enemy, he gains experience points and gold; if he gains enough experience points, his experience level increases, giving him greater strength, agility, speed, and the ability to use magic spells. Every time a spell is used, the hero's MP decreases at a different cost per spell. Both HP and MP can be restored by resting at an inn, and a non-player character can replenish the hero's MP in Tantegel Castle. As the hero earns more gold, better weapons, armor, and items can be purchased.

The player can conservatively manage the limited inventory space. Exploring the dark caves requires a torch or the "RADIANT" spell to display a temporary field of vision. In the English version, the player can return to King Lorik at any time to save the quest. The control pad moves the hero and the menu cursor.

Other buttons confirm and cancel commands. The English version has menu commands to talk to people, check their status, search beneath their feet, use items, take treasure chests, open doors, and use stairs. In some remakes, certain commands are assigned to buttons, navigating stairs is automatic, and the hero's speed is higher.

Sales & Commercial Performance

Total Copies Sold
1.5 million copies

Media Reviews

IGN
9.6/10
GameSpot
8/10
Famitsu
30/40
Electronic Gaming Monthly
2005
Nintendo Power
8/10
OPM
1

About Dragon Warrior I & II

Dragon Warrior I & II is a classic video game released for the Game Boy on January 1, 1985. This title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Dragon Warrior I & II, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.