NES

Gun-Nac

Gun-Nac is a vertically scrolling shooter featuring colorful graphics and an extensive weapon upgrade system. Players control the Gun-Nac spaceship battling through seven alien worlds with branching paths and hidden bonuses.

Release Date
January 1, 1990
Developer
Compile
Publisher
Compile
Players
1
Region
US

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Story

[</span>icon<span typeof=\"mw:Entity\" id=\"mwKg\">]</span>","txt":"[icon]"}]]}'> This section needs expansion . You can help by adding missing information . ( November 2013 ) In the distant future, the Earth's resources have been depleted, and many of Earth's inhabitants are moving to the new, artificial planetary system called IOTA Synthetica. The planetary system, like all the planetary systems created by the "Galactic Federation", is very hip and up-scale.

This image ended abruptly though, as a mysterious wave of cosmic radiation swept through the planetary system. This radiation caused ordinary inanimate objects to spring to life, and attack the system's residents. The Galactic Federation, realizing the situation was beyond their control, calls on Commander Gun-Nac, son of the Legendary Xan, to save IOTA Synthetica from the ensuing destruction from this strange cosmic energy.

Gameplay Systems

The player assumes the role of commander Gun-Nac, and throughout eight different levels, fights a host of enemies from a space ship. The ship can be upgraded to a larger ship by acquiring a "wing", which allows the player to sustain two enemy hits rather than one, and allows the player to upgrade his weapons further than the standard ship would allow. The game contains five primary weapons, as well as four types of secondary bombs. Examples of primary weapons are a standard gun, a flamethrower and a type of guided boomerang .

All weapons have unlimited ammunition, and they are obtained by collecting circles with numbers that correspond to one of the five different weapons. The primary weapons can be upgraded by collecting multiple "Power P's" that float throughout the stage. The secondary bombs work on a similar principle; they are obtained by collecting circles with corresponding letters in them. The bombs, however, are limited in supply to however many the player can collect.

Both the weapons and bombs can be progressively upgraded throughout the game. When a player has acquired a particular type of weapon, he can upgrade weapon level by collecting several of the same circles in a row. Each time another matching circle is collected, the weapon is upgraded. This is limited to five upgrades.

Using the same method, bombs can also be upgraded. When a bomb is upgraded, it becomes twice as powerful, but also consumes twice as much ammunition. Money can be found randomly floating through the levels, or being released by destroyed objects or enemies; it can be used to purchase upgrades in a shop in between levels.

Media Reviews

Famitsu
26/40

About Gun-Nac

Gun-Nac is a classic video game released for the Nintendo Entertainment System on January 1, 1990. Developed by Compile and published by Compile, this title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Gun-Nac, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.