SNES

Mega lo Mania

A god-game strategy title where players guide civilizations through technological eras from the Stone Age to the Space Age. Command followers, research technologies, and conquer enemy islands in this humorous take on human evolution.

Release Date
January 1, 1991
Players
1
Region
US

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Gameplay Systems

Mega-Lo-Mania is an early real-time strategy game that predates Dune II by a year. The player takes control of one of four gods: Scarlet (red), Caesar (green), Oberon (yellow) and Madcap (blue). There are no differences between them except colour and AI behaviour when opposing. Each level takes place on an island divided into two to sixteen "sectors".

The objective is to defeat up to three opposing gods and conquer the island. Before a level begins, the player decides which sector to place their first tower in, and how many men to deploy. The men can perform various tasks such as designing weapons and shields, mining elements, building structures, manufacturing weapons and forming an army. The number of men assigned to a single task determines how fast or effective it will be.

Men that are left idle will procreate and gradually increase in number. At the start of a level the player only has unarmed men available. To gain more powerful weaponry, the player must assign men to design technology. When enough designs are made, the sector will advance a tech-level; making more research and buildings available.

Armies can be used to either invade enemy sectors, or build a tower in an empty sector; expanding the player's territory. Shields are used to repair damaged buildings. Weapons and shields can only be made if enough elements have been gathered. Higher-tech weapons and shields must be manufactured in the factory before use.

Building a mine gives access to more elements and the laboratory improves design tasks. If the sector's tower gets destroyed, the player loses control of that sector. If the player has no sectors or men left, the level must be restarted. The player has the option to form an alliance with an opponent if there are two or three present on the map.

An allied opponent will not attack the player but neither of them can expand their territory whilst allied. Alliances cannot be made if only one opponent is remaining. There are twenty-eight islands in the game, which are named in alphabetical order (except the last two) and grouped into ten epochs. Each epoch contains three islands and represents a different era in time (starting at 9500 BC and ending at 2001 AD); conquering the three islands in any order will allow the player to proceed to the next epoch.

The player receives one-hundred men in each epoch. Any unused are carried over to the next epoch. The only exception is the tenth epoch, which contains only one eponymous island and does not grant extra men to the player.

About Mega lo Mania

Mega lo Mania is a classic video game released for the Super Nintendo Entertainment System on January 1, 1991. This title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Mega lo Mania, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

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