SNES

Top Gear 3000

Top Gear 3000 is a futuristic racing game developed by Gremlin Interactive and published by Kemco for the SNES. Set in the year 3000, players compete in high-speed races across various planets with customizable futuristic vehicles.

Release Date
January 1, 1995
Players
1
Region
US

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Story

The introduction states that anonymous benefactors and funders have created a massive galaxy -wide racing campaign at the outset of each millennium, and reward the winner with "riches beyond belief". The instruction manual gives a more detailed dystopian story. The year is 2962 (and not 3000 as shown in the title of the video game). Five centuries before, World War XVII devastated most of the colonized planets of the Milky Way .

The Galactic Conglomerate of Unified Planets, controlling the Bureau of Reasonable Entertainment, has maintained an era of calm and peaceful co-existence through the systematic suppression of any radical thought or action that may "stir up" the teeming masses of citizens populating the twelve star systems under their jurisdiction. Anything remotely resembling "fun" has been analyzed and sterilized. Outlaw thrill seekers that have too much money and not enough excitement in their lives to keep them occupied turn to the Top Gear 3000 Challenge. Once every millennium, the richest, bravest, most skilled drivers risk it all in this car race through the planets of the Conglomerate.

Gameplay Systems

The game has two distinct modes of gameplay, with Championship being the most expansive. Cars are limited by the range of their fuel, and of the condition of their frame; players gain fuel by driving over the red Recharge strips, and repair their car's structural integrity by driving over the blue Repair strips. Championship In Championship mode, one or two players can play, or one player can play with the screen split between their own view and that of an AI opponent . Players start off with identical cars and may change the color, name, speed units (MPH or km/h), and the button layout.

Unlike in previous Top Gear games with a few pre-generated layouts, players may adjust any function to any button desired. Each race contains a pack of twenty cars, with eighteen or nineteen named AI opponents. After races are won, players then spend earned credits replacing the engine , gearbox , tyres , armour, boost, and adding "weapons" capability. The AI opponents do not purchase upgrades, but grow steadily faster throughout the championship.

Bonuses of various quantities may be placed on the track as spherical icons, or awarded for certain driver activities after the end of each race as secret bonuses. There are ostensibly five secret bonuses, but Secret Bonus B was not fully implemented and cannot be awarded. Some races intentionally have less than minimum recharge strips, forcing the player to run out of gas . As the cars are futuristic, the cars can sustain a great speed even without gas, making it possible to win races without recharging.

If the player hits a tree or another object that makes the car lose too much speed, the car then will run at a very low speed, almost not moving. The only way to make the car gain speed again is by running over a red strip, using the attractor on another car, being hit by a fast car or using a boost of level 4 or higher. As well, nuclear engines can keep the velocity even when the player does not have gas.

Media Reviews

Game Informer
6.75/10

About Top Gear 3000

Top Gear 3000 is a classic video game released for the Super Nintendo Entertainment System on January 1, 1995. This title has become a beloved entry in the retro gaming library.

This wiki entry provides comprehensive information about Top Gear 3000, including release details, gameplay information, and story synopsis. Whether you're looking to revisit a childhood favorite or discover classic games for the first time, Emulator Games Wiki has you covered.

Some information sourced from Wikipedia, available under CC BY-SA 3.0.